Das Entwicklerteam von Crytek hat den zweiten Patch für die PC-Version des Ego-Shooters Crysis 3 veröffentlicht. Das Update v1.2 behebt ein paar kleinere Bugs und bringt Verbesserungen bei den Waffen und dem Gameplay mit sich. Hier die Patchnotes:

Crysis 3 Patch 1.2
  • Fixed after-match award dog tags from not loading from the profile correctly
  • Fixed root cause of some graphics driver crashes
  • Fixed particle shader causing black squares/broken shading on some graphics cards
  • Fixed shadering issue with underwater fog
  • Fixed issues with non-default controls for weapon customization
  • Fixed some issues with binding non-default vehicle controls
Data Patch C notes:
  • Developers Choice playlist updated to new game mode variation
  • Jackal fire rate decreased slightly
  • Jackal per pellet damage fall off increased
  • Fixed an issue where the Takedowns spread escalated too quickly in certain zoom modes
  • Grendel fall damage fall off reduced for better long range impact
  • FY71/SCAR damage fall off increased to reduce their effective range
  • Further matchmaking tweaks for X360 and PS3 to increase chance of local sessions being found
  • Foregrip and Muzzle Brake effectiveness reduced slightly
  • Laser sight effectiveness reduced slightly

Ein Releasetermin für die Patches für die PS3- und XBox360-Umsetzungen wurde leider bisher nicht genannt.