Ubisoft hat für den Ego-Shooter Far Cry 3 einen weiteren Patch mit der Versionsnummer v1.05 veröffentlicht, der neben Bugfixes auch zusätzliche neue Features beinhaltet. Dazu zählt ein neuer Schwierigkeitsgrad sowie die Option eroberten Außenposten nach Beendigung der Solo-Kampagne erneut mit Gegnern zu besetzen.

Hier die kompletten Patchnotes für das Update v1.05:

Multiplayer fixes for the patch

New features:

  • Added ability for Map creators to start Beta Tests, which other players can join through a new playlist

  • When hosting a Beta test, map creators can use the new spectate feature to monitor gameplay

  • Added new feedback tags and improvements to the user made map rating menu

  • Added option to show other maps by the same author in Map Archive

  • Added option to suicide in PvP matches

  • Added Team Chat option to in-game text chat
General:

  • Fixed several crashes

  • Improvements to host migration

  • Improvements to prevent players from picking up weapons instead of reviving team mates

  • Players will no longer be kicked for being idle in custom matches

  • Improvements to team balancing when parties are involved

  • Improvements to matchmaking for parties

  • Fixed issue where team mates would show as normal players on the mini-map when not clinging on to life

  • Fixed issue where game settings option would not be visible for new hosts in custom match

  • Fixed issues where players was not able to join parties

  • Fixed issues where players could get stuck when using Booster Shots in Co-op

  • Fixed issue where fire was not shown correctly in Firestorm

  • Fixed issue where Kill Cam was not shown in certain circumstances

  • Improvements to Skip Map functionality when playing on user made maps

  • Skipped maps will no longer show up in map rotation when playing on Bronze, Silver or Gold playlists
Single Player fixes for the patch

New features:

  • Outpost Reset: After conquering all outposts and completing/acquiring the end game achievement/state, the player can reset the outposts in the gameplay options menu

  • New difficulty level: a fourth difficulty option called "Master" with adjustment to player health values and AI behavior to make it more difficult than the current difficulty levels
Fixes:

  • Fixed an issue with the weapons not working properly if a challenge was finished exactly during the weapons switching

  • Fixed the NPC's ignoring the player in some cases after dying and restarting a social challenge

  • Fixed a hole in the map behind a waterfall that would cause the users to go under the map

  • Fixed an issue with one of the captains from a Wanted dead quest that did not spawn sometimes

  • Fixed the mission objective not updating sometimes when Buck model was seen floating

Bisher wurde nur der Patch für die PC-Version veröffentlicht, wann die PS3 und XBox360-Versionen erscheinen wurde leider nicht genannt.