INTRODUCTION
I found this game to be one of the more difficult ones by Sierra and have found many people stuck on it. I hope this walkthrough will help you to get unstuck or help you finish the game. Have fun!! Tegne
WALKTHROUGH
Day 1
Day 1 begins with an Orb telling you to investigate the explosion at the Bellevue Hospital. After watching MAD go to the Hospital. Examine the tag on the human's toe. Reno Davis. Don't look too long at the mess the baby Orbs are making. Notice the robot guard blocking the entrance to the hallway. Don't bother going to Trinity Church yet, but go to the Flatbush Bar. Start playing the video arcade game... When you have finished playing with knives, return to the video arcade game and resume play. (In the Manhunter package there should be a map of this maze, if not, you will need to draw this map from the arcade game). Go through the maze the shortest way possible. Notice the direction and where the balls strike the dolls. Now go to Prospect Park, Brooklyn. Enter the female toilets and go to the third/end toilet to the right. Sit down and flush/pull the handle three times. Enjoy the ride? This is where the map of the maze comes in handy. The blocks you stood on in the video arcade game represent keycards. You need to collect all twelve of them. You will come out in a cave at Drier Offerman Park. Get the Medallion on the pier. Go to Coney Island, not far from the cave. Play the Kwepie Dolls just like in the video arcade game, ie. same direction and position, twice in-a-row without error. Show the Medallion to the man and he'll give you a Data Card. Use the Data Card in MAD. Notice the name Phil. When prompted for a name, enter Reno Davis.
Day 2
An Orb tells you to investigate the break-in at the Grand Central Terminal. When you are looking at your MAD you need to tag each of the three targets to see where they go and what they do. Tagging is explained in the manual. Now follow the target that goes to the Vend-o-Deli. Have a good look around. Examine the names on the notice board. Harvey.
Now go to the Wretched Express Nightclub. You will have to enter the club from the left through the gangsters. Watch the fourth gangste's arm carefully. Once you are inside the nightclub I suggest you save the game if you do not want to go through all the trouble of getting inside again. You need to locate the person you tagged in MAD earlier on that came here. The person is a woman and she is on the left half of the group. Once you have located her, show her the Medallion. After being thrown out of the crowd, grab the keycard that drops next to you before getting kicked out the club. Now go to Central Park. Here you need to examine MAD to see how the target gets through the park and how you are going to get through the park. Here is a guideline: 1st screen - go three places up from the far right-hand corner 2nd screen - go two places left of the bridge 3rd screen - go four places up from the far right-hand corner 4th screen - go two places right from the right (between two bushes) 5th screen - go two places left from the left (between two trees) 6th screen - go four places up from the far left-hand corner Get the crowbar and return to the fifth screen.
5th screen - go three places left from the left-hand side 7th screen - go four places up from the far right-hand corner 8th screen - go two places left from the left-hand side You should now be standing in front of a dead body and a rock with some letters written in blood on it. examine the papers next to the body - Anna and H. Osborne. Notice the letter "P" carved on the face of the man. Now use MAD and type in the names Anna or Harvey Osborne and Phil Cook. Their addresses will now be located and accessible. Now go to 150 West 82nd and get the key out of the box, have a look at poor dead Anna and then go to the American Museum. Before unlocking and entering the museum you should examine the target that went in here and the directions he took. (Map the museum and directions he took if you do not have the map from the original package). Enter the building and follow the path Phil took. You will end up using all thirteen keycards so don't take a wrong turn. Eventually you will come to a heavy door locked securely. Use the crowbar... what's this? ...some sort of monster will come charging at you, before it grabs you show it the Medallion.
The monster seeing the Medallion kindly opens the door for you. Thank it and enter the laboratory room. Examine the picture on the wall ...some sort of room, get Module B and examine the freshly made tattoo very carefully. Notice the position of the three different coloured dots. Once you are finished here, go home. When prompted for some names, enter the names you know, Reno Davis, Harvey/Anna Osborne and Phil Cook or Phil Cook three times.
Day 3
Investigate the dead Orb at Greenwood Cemetry. Notice the name "Jones" on the tombstone. Now go to Trinity Church. Remember the tattoo on the arm of the dead body at the end of Day 2, well it's the combination to the candles. Go to the left-hand side and light the candles exactly like the tattoo. A safe will open revealing Module A and some drawings. Take Module A and remember the drawings. Go to Abduls Pawn shop. Choose the three correct badges, the third one is the cross if you haven't yet worked it out. A trap door will open and you will fall into some underground tunnel. Read the sign above the door and do what it tells you to do. Having trouble? The 1st answer is 41, the 2nd is 1031, 3rd is 264, and the fourth is 425. Once you are through, examine the body lieing on the floor. Notice the name "Harry" on the collar and the initial "P". When you have finished fighting, grab the note Phil dropped. No need to remember the number 843769, MAD will do that for you. Now go to the Theater in Times Square. Remove the picture and enter the number (843769) MAD recorded from the note. Take the note from the safe. MAD will remember "UCUCC" for you. Use MAD and enter the name "Harry Jones". Now go to his house at 21 Pearl Street. Enter the house. Remember the picture on the wall in the museum, well it's a drawing of this room. Go to the radio and open it with the crowbar. Get Module C. Then go to the Empire State Building. Switch on the computer and enter the password "UCUCC". Remember the guard in the Bellevue Hospital, well you need to get rid of him. So go to Alpha, choose security and change to hallway patrol. then go to Delta, change the security and turn the transmitter to on. Go home.
Day 4
Investigate the break-in at the Empire State Building. While watching MAD you will come to a point when it tells you to do a manual track. Do as the instructions tell you or refer to your manual on page 6. After watching MAD you realize that it was you at the computer terminal.
Now go to the hospital and enter the room where Reno Davis is. Notice the guard robot is missing. Enter the hallway. Once you have been captured and thrown into a room, go to the air vent and remove it with the crowbar. Look closely at what they are doing. Wait until they are finished. Enter and take Module D. To get out you have to start the conveyor belt and get on it. Push the handle upwards, climb the ladder and you end up in another room to the west. To get out of here you have to climb the ropes/poles until you reach the window in the top left-hand corner. Make sure you climb the middle rope/pole when near the window. When you have picked yourself up from the floor, go to the Grand Central Terminal. Enter the building using your crowbar. You now have to fly the ship. Enter the ship. Insert all the Modules A to D. Slide the switch marked CN. Push the middle button. Push the button to the right. Push the left button. Guide the ship through the entrance to the right. You must now manoeuver the ship through the tunnel maze. Work it out yourself! Once you are out and back in the cockpit of the ship, slide the switch marked NU, it's for arming the bombs. Then push the button just under the small screen. Look at the screen. You now have to drop bombs on the main buildings the Orbs are operating in. If you haven't yet worked them out they are: the Bellevue Hospital, the Empire State Building, Grand Central Terminal and the Statue of Liberty. Refer to the map in the package if you are not sure where they are. There is no specific order, but beware of Phil Cook.
See you in San Francisco (MANHUNTER 2).
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Manhunter - New York :: Walkthrough
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