Datei-Beschreibung:

BattlePack 3 Release Notes
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  • Doubled most units' HP to extend battle duration, with exceptions.
  • Increased all Missile Damage by 25%.
  • Reduced all fire values by 25%.
  • Increased Building HP by 25%.
  • Increased the cost of Watchtowers for all clans.
  • Lowered the cost of the Dragon Dojo by 25 rice.
  • Increased the attack power of Spearmen, Werewolves, Chemists, Peasants, Longtooth and Kazan.
  • Halved Yin/Yang acquisition rate.
  • Reduced Yin/Yang acquisition rate when in your own base.
  • Implemented BattleGear priority/breaking system - for example, Druidess Entangle can now stop a Dark Canopy'ing Staff Adept.
  • Fixed Brother Sehk's stamina drain rate to be consistent with the other Brothers'.
  • Warlock enemy stamina drain ability only affects melee attackers now.
  • Changed the Ronin Blood Bond damage distribution - 50% to bonder, 100% to bondee.
  • Halved the chance of being thrown from a horse.
  • Peasants and cloaked Ninja may no longer push boulders.
  • Adjusted duration of all time-based BattleGear to match changes in battle length.
  • Adjusted damage of all attack BattleGear, such as Whirling Spear, so as not to ruin the flow of battle.
  • Improved Garrin's stamina regeneration rate.
  • Reduced damage of Diseased One's Rotting Pool, changed to Magic damage.
  • Getting Glass Sword now completely robs the Swordsman of all stamina until it is used.
  • Chemist Mandrake Spores now fires off of a Rocket and reduces attack strength instead of armor.
  • Cannoneer's Smoke Bomb is no longer stackable.
  • Increased the duration of the Samurai's Yang Blade BattleGear.
  • Increased the damage and radius of the Dragon Monument.
  • Increased the fire value on Lotus Shadow Steeds' Infernal Breath ability.
  • Changed Geisha Fire Shield to explosive damage, increased duration.
  • Increased the stamina required to heal on all healer units.
  • Reduced the benefit of heal-enhancing Techniques, such as Art of Massage.
  • Reduced the radius of the Swordsman mugging BattleGear.
  • Raised the stamina Cost of the Spearman Whirling Spear BattleGear.
  • Increased the duration of the Dragon Warrior's Chi Shield, added health regeneration.
  • Increased the effectiveness of Grayback's Wolf Howl BattleGear.
  • Gave identifiable weaknesses to most heroes.
  • Reduced piercing damage resistance of the Chemist, Fan Geisha, Leaf Disciple and Hurler.
  • Musketeers can no longer shoot through Dark Canopy or Dragon Skin, and no longer cause melee-activated abilities, such as Fire Shield, to react.
  • Reduced Dark Pact's armor bonus.
  • Doubled the rate at which poison damage is meted out.
  • Lotus Brothers can no longer enter Watchtowers.
  • Adjusted and standardized all units' line of sight.
  • Standardized missile unit ranges when in watchtowers.
  • Adjusted watchtower attack ranges to give more room to melee attackers.
  • Fixed some minor building refund value issues.
  • While placing mines, the Cannoneer is more vulnerable to attack.
  • Blood Bonded units will no longer be bonded once they enter watchtowers.
  • All visible status-affecting objects, such as Wolf Totem and Death Sentry, can now be easily targeted for destruction.
  • Adjusted strengths and weaknesses of all Zen Master units to more closely match other units'.