_//
/ / / / /
// /|//__/|_/ / / / / /
/_ /_ _ ___ / / / /
|/ | | /_/ / ____
____ / ____ | | ___\ / __ ______ / __
| / | | | // / __ \ _/-\ _ _ / / //
| | / | [] | | |// / / / /| /__/| _|| \ __///
| | | |/()| _ / | | | |_/_|||| ||| ||| || //
| |/ // __ | \|| | | | /_ _||()||| || > || //
|___/// _| _|_| / | |__// ||||__||| ||| || //____/
/>> / ___/ ||___/\__|||_// |______/
_ /> <_<
------------------------------------------------------------------------
Link 2 (L2)
------------
#4 Triple Cracker, Arthur
#5 Moon Goyone, Moon Joe, Evil Nail
#6 Fire Spirit, Ice Spirit
#7 Storm Ghost, Rain Ghost, Thunder Ghost
#8 Arthur, Rolling Rocks
#9 Heart, S. Heart, Lancer
#10 Flaming Nail, Sleeber
#11 Joker, Evil Performer, Castle Eater
#12 Castle Eater, Bundy, Count Balloon
_> Island King Antique
_____________ / (L1) Sword
________________ |Atlamillia Sword|#7 _> Shining Bravado <_/
At 135 Fl 135 Sc 135 | At 090 Fl 108 #8 Halloween Blade
Sm 072 Ex 077 Be 135 _ Li 108 Sm 072 [H] At 081 Fl 045
_Ex 090 Sc 072 <___ Li 086 Ex 072
Big Bang #6 Be 072 Sm 072 Sc 072
___ At 091 Fl 108 <____ Sun Sword Be 072 [T]
Li 108 Sm 108 /At 081 Fl 090 <_
Ex 108 Sc 054 / Sm 077 Ex 077 Holy Daelalus
___________ Sax __> At 047 Cy 054 _> (L1)
Long Sword _____ | At 029 Cy 027 Ex 054 Be 045 Claymore
| Ex 019 Be 027 Sc 009
/ Sc 009 Sargatanas
|> | | Antique 7th Branch / (L3)
| | |> Sword (L1) Sword (L1) /
Baselard __> Broad Sword /
At 021 Du 020 At 020 Cy 019 _> Kitchen Knife Serpent Slicer
Cy 010 Ex 010 Ex 019 At 029 Fl 005 _> At 049 Li 050
| Li 014 Cy 019 Sc 050 __
Wise Owl Sword
| Ex 015 Be 023 __> Lamb's Sword 7th Heaven Tsukikage
| Sc 014 [-] At 081 Fl 014 _> At 111 Fl 014 At 080
| Cy 077 Ex 015 Cy 113 Ex 113 Sc 090
|> Small Be 077 Sc 014 Sm 113 Be 113 Li 090
Sword (L3) Sc 113 | #9 |
________ (L1) Island King ______/ <|#10
|Murasama|< ____________________________________ Ama no Murakumo
At 135 Fl 135 Sc 135 __________ At 090 Li 108
Li 135 Be 090 #11 |Dark Cloud| <___ Be 090 Sc 108
__> At 135 Fl 090
Maneater Ch 090 Li 054
(L3) Cy 135 Sm 135
Be 135 Sc 135
Ex 135 #12
------------------------------------------------------------------------
Link 3 (L3)
------------
#13 Mummy, Blackbeard
#14 Clock Knight, Guardia, Miss Gourgon
#15 Blackbeard, Fat Naga
#16 Arthur, Flaming Nail
(L2) Serpent Slicer _______________________________
> [D]
Bone Rapier Evilcise Drain Seeker Sargatanas
At 022 Du 020 _> At 030 Fl 023 _> At 047 Fl 054 _> At 081 Fl 081 _
Ch 021 [P] Li 009 Be 023 Li 009 Sm 045 Sm 081 Sc 072
[P] Be 50 |
[A][P] Dark Excalibur #15 |
At 092 Fl 108 Be 108|
Ch 009 Sm 108 Sc 108
| [D]
Griffon Fork #14 <___|
(L2) At 134 Fl 135 Ex 135
> Dark Cloud ______> Ch 135 Cy 135 Be 108 _> Island King (L1)
/ / Sm 135 Li 009 Sc 090
| Maneater #13 <_________________________________
|__ At 091 Li 054 Cy 108 Small Sword
Ex 054 Be 108 Sc 090 Wise Owl Sword _> At 081 Li 054 Sm 054
Cy 054 Ex 054
Sand Breaker <___ Dusack <__ Be 054 Sc 054 [C]
(L1) (L1) |
Gladius Cliff Knife Chopper Choora /
At 020 Du 015 __> At 020 Cy 014 _> At 029 Cy 027 _> At 050 Cy 050
Cy 010 Be 005 Be 014 Be 036 Be 050 Sc 041
______________
Mardan Sword Garayan Sword |Mardan Garayan|
At 021 Du 025 __> At 048 Ch 045 __> At 092 Ch 108
Cy 045 Sc 054 Sc 108 #16 [H]
Weapon's Max stats
===================
* denotes fast version of sword combo
------------------------------------------------------------------------
At Du Fl Ch Li Cy Sm Ex Be Sc Sp Hit
------------------------------------------------------------------------
7 Branch Sword 170 099 150 150 150 150 150 150 150 150 4 5*
Build Up from: Holy Daedulus Blade, Antique Sword or Serpent Slicer
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
7th Heaven 300 099 200 200 200 200 200 200 200 200 6 5
Build Up from: Lamb's Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Ama no Murakumo 155 099 150 150 150 150 150 150 150 150 6 5*
Build Up from: Tsuikage
Obtain: Obtain from winning Spheda in dungeon floor - "Something
Rare Here!" of Rainbow Butterfly Woods (Chapter 6)
Invent: N/A
------------------------------------------------------------------------
Antique Sword 110 073 110 110 110 110 110 110 110 110 4 5
Build Up from: Sand Breaker
Obtain: Buy from Jurak Arms for 880G from Chapter 5 onwards
Invent: Hand-Sewn Silk Flag, Horn, Spinning Ivanoff*
Rough Rock x20, Gunpowder x05, Sticky Clay x20
------------------------------------------------------------------------
Atlamillia Sword 300 099 220 200 200 200 200 200 220 220 6 4
Build Up from: Big Bang or Shining Bravado
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Baselard 035 035 030 036 034 034 036 034 034 034 3 5
Build Up from: N/A
Obtain: Buy from Milane for 250G.
Invent: N/A
------------------------------------------------------------------------
Bastard Sword 046 045 045 045 045 045 045 045 045 045 3 5
Build Up from: Long Sword
Obtain: Obtain from chests found in Starlight Canyon
Invent: N/A
------------------------------------------------------------------------
Big Bang 152 099 150 150 150 150 150 150 150 150 6 4
Build Up from: Sun Sword
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Bone Rapier 045 042 045 045 045 045 045 045 045 045 3 6
Build Up from: N/A
Obtain: Buy from Milane for 250G or win from chests found in
Rainbow Butterfly Woods/ Starlight Canyon.
Invent: Bone, Cloth, Withered Jurak
Life Element x05, Unknown Bone x30, Thick Hide x05
------------------------------------------------------------------------
Brave Ark 112 072 110 110 110 110 110 110 110 110 4 5
Build Up from: Sax
Obtain: Find it from chests found in Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Broad Sword 045 044 045 045 045 045 045 045 045 045 3 5
Build Up from: Baselard or Long Sword
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Choora 111 072 110 110 110 110 110 110 110 110 4 6
Build Up from: Chopper
Obtain: Buy from G-Weapons for 960G
Invent: N/A
------------------------------------------------------------------------
Chopper 061 060 060 060 060 060 060 060 060 060 4 6
Build Up from: Cliff Knife
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Chronicle 2 300 099 220 200 200 200 200 250 200 200 6 5*
Build Up from: Chronicle Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Chronicle Sword 152 099 150 150 150 150 150 150 150 150 6 5*
Build Up from: Ruler's Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Claymore 123 080 125 125 125 125 125 125 125 125 4 4
Build Up from: Dusack or Brave Ark
Obtain: Buy from G-Weapons for 1100G. Win from chests found in
Moon Flower Palace.
Invent: N/A
------------------------------------------------------------------------
Cliff Knife 042 040 045 045 045 045 045 045 045 045 3 6
Build Up from: Gladius
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Cross Heinder 155 099 150 150 150 150 150 150 150 150 6 4
Build Up from: Claymore or Ruler's Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Dark Cloud 300 099 300 300 300 300 300 300 300 300 6 6
Build Up from: Ama no Murakumo or Maneater
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Dark Excalibur 153 099 150 150 150 150 150 150 150 150 6 5
Build Up from: Sargatanas
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Drain Seeker 110 070 110 110 110 110 110 110 110 110 4 5
Build Up from: Evilcise
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Dusack 109 071 110 110 110 110 110 110 110 110 4 4
Build Up from: Shamshir or Chopper
Obtain: Buy from G-Weapons for 860G
Invent: N/A
------------------------------------------------------------------------
Evilcise 061 062 060 060 060 060 060 060 060 060 4 5
Build Up from: Bone Rapier
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Garayan Sword 111 073 110 120 110 110 110 110 110 110 3 6
Build Up from: Mardan Sword
Obtain: Win the Junior Class race of Finny Frenzy
Invent: N/A
------------------------------------------------------------------------
Gladius 034 034 034 034 034 034 034 034 034 034 3 6
Build Up from: N/A
Obtain: Buy from Milane for 300G. Win from chests found in
Rainbow Butterfly Woods.
Invent: N/A
------------------------------------------------------------------------
Griffon Fork 300 099 200 250 200 200 250 200 200 200 6 5*
Build Up from: Evil Excalibur or Maneater
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Halloween Blade 123 080 125 125 125 125 125 125 125 125 4 5
Build Up from: Antique Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Holy Daedalus Blade 112 072 110 110 110 110 110 110 110 110 4 4
Build Up from: N/A
Obtain: Complete 100% Georama for Gundorada Workshop
Invent: N/A
------------------------------------------------------------------------
Island King` 500 099 250 250 250 250 250 250 250 250 6 4
Build Up from: Sword of Zeus, 7th Heaven or Griffon Fox
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Kitchen Knife 061 062 060 060 060 060 060 060 060 060 4 6
Build Up from: Broad Sword
Obtain: Buy from Jurak Arms for 440G
Invent: N/A
------------------------------------------------------------------------
Lamb's Sword 123 080 125 125 125 125 125 125 125 125 4 6
Build Up from: Wise Owl Sword
Obtain: Win from chests found in Moon Flower Palace.
Invent: N/A
Special fact: This is indeed a special weapon. The Attack value depends
on the game time. However, you cannot wait for nighttime
(which shows 50% increase in attack) to meet the upgrade
requirements. The actual stats is more important.
9:00 pm to 6:00 am: 150% of current Attack stats
6:01 am to 8:59 pm: 50% of current Attack stats
------------------------------------------------------------------------
Long Sword 036 034 034 034 034 034 034 034 034 034 3 5
Build Up from: N/A
Obtain: Monica's initial weapon. Buy from Jurak Arms for 150G.
Win from chests found in Rainbow Butterfly Woods
Invent: N/A
------------------------------------------------------------------------
Maneater 150 099 150 150 150 150 150 150 150 150 6 6
Build Up from: Small Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Mardan Garayan 151 099 150 150 150 150 150 150 150 150 6 4
Build Up from: Garayan Sword
Obtain: Win Finny Frenzy Senior Class prize
Invent: N/A
------------------------------------------------------------------------
Mardan Sword 053 053 053 053 053 053 045 045 045 060 3 6
Build Up from: N/A
Obtain: Win Finny Frenzy Begineer Class prize
Invent: N/A
------------------------------------------------------------------------
Muramasa 300 099 200 220 220 200 200 200 200 220 6 5*
Build Up from: Ama no Murakumo
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Ruler's Sword 124 081 125 125 125 125 125 125 125 125 4 5*
Build Up from: Brave Ark or Holy Daedalus Blade
Obtain: Win from chests found in Zelmite Mines
Invent: Figure, Iron Maiden, Paznos*
Figure, Iron Maiden, Gigantor Paznos*
Holy Element x20, Silver Ball x10, Light Element x20
------------------------------------------------------------------------
Sand Breaker 060 061 060 060 060 060 060 060 060 060 4 6
Build Up from: Cliff Knife or Bastard Sword
Obtain: Build Up or Invention
Invent: Hand-Sewn Silk Flag, Horn, Spinning Ivanoff*
Rough Rock x20, Gunpowder x05, Sticky Clay x20
------------------------------------------------------------------------
Sargatanas 125 082 125 125 125 125 125 125 125 125 4 5
Build Up from: Serpent Slicer or Drain Seeker
Obtain: Win from chests found in Zelmite Mines
Invent: N/A
------------------------------------------------------------------------
Sax 062 062 060 060 060 060 060 060 060 060 4 6
Build Up from: Broad Sword
Obtain: Win from chests found in Ocean Roar's Cave
Invent: N/A
------------------------------------------------------------------------
Serpent Slicer 111 072 110 110 110 110 110 110 110 110 4 5
Build Up from: Kitchen Knife
Obtain: Complete 100% Georama for Balance Valley. Win it from
chests found in dungeons locked by the Star Key.
Invent: N/A
------------------------------------------------------------------------
Shamshir 062 061 060 060 060 060 060 060 060 060 4 5
Build Up from: Bastard Sword
Obtain: Buy from Milane for 600G from Chapter 4 onwards.
Invent: N/A
------------------------------------------------------------------------
Shining Bravado 150 099 150 150 150 150 200 200 200 200 6 4
Build Up from: Halloween Blade or Sun Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Small Sword 125 082 125 125 125 125 125 125 125 125 4 6
Build Up from: Choora or Wise Owl Sword
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Sun Sword 125 082 125 125 125 125 125 125 125 125 4 4
Build Up from: Holy Daedalus Blade
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Sword of Zeus 300 099 200 200 200 200 250 210 220 220 6 4
Build Up from: Cross Heindar
Obtain: Only via Build Up
Invent: N/A
------------------------------------------------------------------------
Tsukikage 124 081 125 125 125 125 125 125 125 125 4 5
Build Up from: Serpent Slicer
Obtain: Win from chests found in Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Wise Owl Sword 089 061 060 060 060 085 060 060 085 060 4 5
Build Up from: Broad Sword
Obtain: Buy from Starlight Weapons for 600G from Chapter 4
onwards
Invent: Grass, Tree, Charging Ram*
Hunter Crystal x04, Scrap of Metal x10, Hunk of Copper
x10
------------------------------------------------------------------------
Armbands Flow Chart
----------------------
#1 Star Tortoise, Rolling Rocks
#2 Moon Joe, Moon Goyone, Clock Knight
#3 Balalla, Heat Fairy
#4 Crow Priest, Diamond, S. Diamond
#5 Evil Nail, Evil Performer, Skull Chief
#6 Miss Gourgon, S. Heart, Silver Gear
#7 Sylph, Fat Naga
#8 Zombie Pirate, Sleeber
Goddess Brassard <_________
At 091 Li 113 Cy 113
_____ Ex 054 Be 90 #7
>|Love | [H] | Spirit Brassard
| At 135 Sm 135 <_____________ | At 080 Cy 090
| Ex 135 Be 135 <| Be 90 <|
| Sc 135 #6 ___> Angel Shooter |
| / At 135 Ch 135 Be 135 |
Mobius Bangle / Cy 153 Ex 054 #5 |
At 135 Fl 135 <__ Sun Armlet <_____ |
Li 135 Ex 135 At 091 Fl 113 __ Athena's Armlet <_____ |
#4 [D] Cy 090 Ex 090 #3 At 080 Fl 090 | |
Ex 090 <| | |
Magic Brassard Gold Brassard | | |
At 014 Du 015 __> At 022 Fl 017 _____> Crystal Brassard | Platinum
Fl 10 _ At 032 Fl 028 _|> Brassard
__> Bandit Brassard /> | | At 050 [W]
At 022 Cy 022 __/ |> Pockekul [W]| Fl 054
Thorn Armlet <___ [S] At 050 Fl 054 |
At 032 Cy 028 _____________________________> Cy 054 Ex 032 <|
[-][E] __________________________________/ Destruction
| / (see above) Brassard
|> / |> Mobius Bangle At 080 Fl 054
Moon Armlet / | Li 090 Sm 090
At 080 Fl 090 <_/ Satan Brassard |
Cy 028 Sc 054 At 091 Fl 090 <___________/
| Li 113 Sm 090 #8
|> ________________ |
Star Armlet `|Five-Star Armlet|<___|
At 091 Fl 104 ______> At 135 Li 090
Ch 113 Sm 045 Ch 090 Cy 090 #2
Sc 099 #1 Be 135 Sc 135
Sm 135 Ex 135
Weapon's Max stats
===================
------------------------------------------------------------------------
At Du Fl Ch Li Cy Sm Ex Be Sc Sp
------------------------------------------------------------------------
Angel Shooter 300 099 200 220 200 150 200 200 200 200 6
Build Up from: Sun Armlet or Goddess Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Athena's Armlet 125 081 125 125 130 125 125 125 125 125 4
Build Up from: Platinum Bangle or Pocklekul
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Bandit Brassard 044 045 045 045 045 045 045 045 045 045 3
Build Up from: Magic Brassard
Obtain: Buy at Starlight Weapons in Chapter 4 for 700G
Invent: Clock, Gold Store, Show Window
10x Wind Element, 10x Hunk of Copper, 1x Bandit Coin
------------------------------------------------------------------------
Crystal Brassard 060 060 060 060 060 060 060 060 060 060 4
Build Up from: Gold Brassard or Bandit Brassard
Obtain: Buy from Julia for 740G
Invent: N/A
------------------------------------------------------------------------
Destruction Brassard 125 081 125 125 130 125 125 125 125 125 4
Build Up from: Platinum Brassard
Obtain: Win from chests found in Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Five-Star Armlet` 500 099 300 300 300 300 250 250 250 250 6
Build Up from: Star Armlet or Satan Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Goddess Brassard 150 099 150 150 150 170 150 150 150 150 6
Build Up from: Spirit Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Gold Brassard 044 045 045 045 045 045 045 045 045 045 3
Build Up from: Magic Brassard
Obtain: Buy from Julia for 350G from Chapter 3 onwards
Invent: N/A
------------------------------------------------------------------------
Love 500 099 250 250 250 250 250 250 250 250 6
Build Up from: Mobius Bangle or Angel Shooter
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Magic Brassard 035 034 034 034 034 034 034 034 034 034 3
Build Up from: -
Obtain: Monica comes with it. Buy from Julia for 200G
Invent: N/A
------------------------------------------------------------------------
Mobius Bangle 300 099 220 200 220 220 200 200 200 200 6
Build Up from: Sun Armlet or Satan Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Moon Armlet 125 081 125 125 130 125 125 125 125 125 4
Build Up from: Thorn Armlet or Pocklekul
Obtain: Buy from Starlight Weapons for 1800G in Chapter 6
Invent: N/A
------------------------------------------------------------------------
Platinum Brassard 110 072 110 110 110 110 110 110 110 110 4
Build Up from: Crystal Brassard
Obtain: Buy from Starlight Weapons for 900G in Chapter 5
Invent: N/A
------------------------------------------------------------------------
Pocklekul 110 072 110 110 110 110 110 110 110 110 4
Build Up from: Crystal Brassard or Thorn Armlet
Obtain: Buy from Julia for 860G in Chapter 5
Invent: N/A
------------------------------------------------------------------------
Satan Brassard 150 099 150 150 170 150 150 150 150 150 6
Build Up from: Destruction Brassard
Obtain: Only via Build-Up
Invent: N/A
------------------------------------------------------------------------
Spirit Brassard 125 081 125 125 130 125 125 125 125 125 4
Build Up from: Platinum Brassard or Pocklekul
Obtain: Win from chests found Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Star Armlet 150 099 150 170 150 150 150 150 150 150 6
Build Up from: Moon Armlet
Obtain: Win from chests found Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Sun Armlet 150 099 170 150 150 170 150 150 150 150 6
Build Up from: Athena's Armlet
Obtain: Win from chests found Moon Flower Palace
Invent: N/A
------------------------------------------------------------------------
Thorn Armlet 088 060 060 099 060 060 060 060 060 060 4
Build Up from: Bandit Brassard
Obtain: Buy from Milane for 820G in Chapter 4
Invent: N/A
------------------------------------------------------------------------
M o n s t e r s
```````````````````````````````````````````````````````````````````````
The monster's data can be obtained by viewing the Monster Notes item
or getting it from Sheriff Blinkhorn (after you have recruited him).
The monster's data will be added upon you have encountered it...
There are a total of 278 monsters (4 of them are sub-boss in Chapter 8,
thus making 274 fightable monsters. I have arranged them according to
their ID number listed on the Monster Notes.
i) Bestiary
````````````````````````````
The bestiary found here listed the monster's ID number in Monster Notes,
their strengths and weakness, items dropped, ABS and Glidas Gain. The
enemies have divided into groups on dungeons location.
Monster Type refers to the enemy's generic type. For example, Undead
are weak against Exocrism and they can be severely damaged with Holy
Stone and Water. Monster Type is also essential when you are finding
clues by changing Monica into a monster. Remember the badges are named
with monster types right? When transforming into a Sewer Rat (i.e. use
the Beast Badge), Monica can converse with any Beast type enemies such
Sewer Rat, Death Mouse, Ram, Elfas, Molers, etc. Change monster type is
relatively useful if Monica is surrounded by enemy of the same monster
type.
Legend:
Wrench - Wrc, Sword - Swd, Magic - Magic, Hammer - Hmr, Ridepod - Rid
Gun - (g) grenade; (l) laser; (n) normal; (a) all
* - Enemies found in Star Key locked area
Elements:
Fl - Flame; Ch - Chill; Li - Lightning; Cy - Cyclone; Sm - Smash;
Sc - Scale, Ex - Exocrism; Be - Beast
------------------------------------------------------------------------
Underground Channel
------------------------------------------------------------------------
001 Bat ABS: 006 Glida: 006
Type: Beast Items:
Weak against: Cy, Fl - Holy Water
Effective Weapons: Guns (l, n) - Wind Crystal
Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay
002 Sewer Rat ABS: 006 Glida: 006
Type: Beast Items:
Weak against: Fl, Be - Hunter Crystal
Effective Weapons: Swd - Rolling Log
Ineffective Weapons: -
003 Froggy ABS: 006 Glida: 006
Type: Aquatic Items:
Weak against: Ch, Sc, Li - Sea Dragon Crystal
Effective Weapons: Swd - Poison
Ineffective Weapons: -
004 Clown ABS: 006 Glida: 006
Type: Darkling Items:
Weak against: Fl, Ch - Protector Crystal
Effective Weapons: - - Sugar Cane
Ineffective Weapons: -
005 Turtle ABS: 006 Glida: 006
Type: Aquatic Items:
Weak against: Li, Sm - Protector Crystal
Effective Weapons: Wrc, Hmr, Gun (l, g) - Water Element
Ineffective Weapons: Swd, Gun (n)
006 Baron Balloon ABS: 008 Glida: 009
Type: Magical Creature Items:
Weak against: Fl, Li - Wind Crystal
Effective Weapons: Guns (a) - Bomb Nut
Ineffective Weapons: Wrc
007 Nightstalker ABS: 008 Glida: 009
Type: Undead Items:
Weak against: Fl, Ex - Flame Crystal
Effective Weapons: Mag - Holy Water
Ineffective Weapons: - - Glass Material
008 Mimic ABS: 008 Glida: 012
Type: Magical Creature Items:
Weak against: Fl, Sm - Destruction Crystal
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
009 Flotsam Balloon ABS: 010 Glida: 014
Type: Magical Creature Items:
Weak against: Fl, Li - Nil
Effective Weapons: Gun (a)
Ineffective Weapons: Wrc
010 Darkness ABS: 010 Glida: 012
Type: Undead Items:
Weak against: Ex - Bomb Nut
Effective Weapons: Gun (l), Mag - Holy Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, g) - Silver Ball
011 Vanguard ABS: 016 Glida: 014
Type: Windup Items:
Weak against: Li - Repair Powder
Effective Weapons: - - Power Crystal
Ineffective Weapons: Wrc, Swd, Gun (l, n), Mag - Hunk of Copper
012 King Mimic ABS: 010 Glida: 012
Type: Magical Creature Items:
Weak against: Fl, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (g, n)
------------------------------------------------------------------------
Rainbow Butterfly Woods
------------------------------------------------------------------------
013 Kotore ABS: 000 Glida: 000
Type: Flora Items:
Weak against: Fl, Li - Nil
Effective Weapons: Gun (g)
Ineffective Weapons: -
014 Pumpkinhead ABS: 010 Glida: 012
Type: Flora Items:
Weak against: Fl, Li - Antidote Drink
Effective Weapons: -
Ineffective Weapons: -
015 Man-Eating Grass ABS: 010 Glida: 012
Type: Flora Items:
Weak against: Fl - Battan
Effective Weapons: Swd - Earth Element
Ineffective Weapons: Wrc
016 Skeleton Soldier ABS: 014 Glida: 014
Type: Undead Items:
Weak against: Ex, Fl - Poison Apple
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: Gun (n), Mag - Unknown Bone
017 Moler ABS: 010 Glida: 012
Type: Beast Items:
Weak against: Be - Carrot
Effective Weapons: Wrc - Sticky Clay
Ineffective Weapons: Gun (n, l), mag - Protector Crystal
018 Himarra ABS: 010 Glida: 012
Type: Floral Items:
Weak against: Fl, Ch - Prickly
Effective Weapons: Swd - Wind Crystal
Ineffective Weapons: Gun (n) - Forest Dew
019 Face of Prajna ABS: 012 Glida: 014
Type: Magical Creature Items:
Weak against: Fl, Ch, Li, Cy - Holy Water
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd - Poison
020 Tortoise ABS: 014 Glida: 015
Type: Aquatic Items:
Weak against: Li, Sm - Mellow Banana
Effective Weapons: Wrc, Gun (l, g) - Sea Dragon Crystal
Ineffective Weapons: Swd, Gun (n) - Water Element
021 Mimic ABS: 010 Glida: 016
Type: Magical Creature Items:
Weak against: Fl, Sm - Mimi
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
022 Tore ABS: 016 Glida: 016
Type: Floral Items:
Weak against: Fl, Li - Nil
Effective Weapons: Swd, Gun (g)
Ineffective Weapons: Gun (n, l), Mag
023 Sonic Bomber ABS: 018 Glida: 021
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Hunk of Copper
024 Pixie ABS: 008 Glida: 015
Type: Spirit Items:
Weak against: Cy - Heart-Throb Cherry
Effective Weapons: Gun (n), Mag - Light Element
Ineffective Weapons: Wrc
025 Gyumo ABS: 018 Glida: 021
Type: Beast Items:
Weak against: Be - Bread
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (n, g), Mag - Sturdy Rock
026 Fire Element ABS: 014 Glida: 015
Type: Spirit Items:
Weak against: Ch - Flame Stone
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n, g) - Fire Element
027 Ice Element ABS: 014 Glida: 015
Type: Spirit Items:
Weak against: Fl - Chill Stone
Effective Weapons: - - Chill Crystal
Ineffective Weapons: Gun (n, g) - Chill Element
028 Spider Lady ABS: 014 Glida: 015
Type: Darkling Items:
Weak against: Ch, Be - Gooey Peach
Effective Weapons: - - Protector Crystal
Ineffective Weapons: - - Thunder Element
029 Hunter Fox ABS: 014 Glida: 015
Type: Beast Items:
Weak against: Be - Petite Fish
Effective Weapons: Swd, Gun (n) - Hunter Crystal
Ineffective Weapons: - - Gunpowder
030 Killer Snake ABS: 020 Glida: 022
Type: Reptile Family Items:
Weak against: Ch, Sm, Sc - Sea Dragon Crystal
Effective Weapons: Rid - Life Element
Ineffective Weapons: Wrc, Swd, Gun (a), Mag
031 Tigriff ABS: 022 Glida: 024
Type: Beast Items:
Weak against: Fl, Be - Nil
Effective Weapons: Swd
Ineffective Weapons: Wrc, Gun (a), Mag
032 King Mimic ABS: 016 Glida: 016
Type: Magical Creature Items:
Weak against: Fl, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
033 Dorone * ABS: 000 Glida: 012
Type: Flora Items:
Weak against: Fl, Ex - Nil
Effective Weapons: Gun (g)
Ineffective Weapons: -
034 Spirit Flyer * ABS: 112 Glida: 114
Type: Spirit Items:
Weak against: Li - Wind Crystal
Effective Weapons: - - Wind Element
Ineffective Weapons: Gun (n, g) - Wind Stone
035 Zucky * ABS: 116 Glida: 112
Type: Floral Items:
Weak against: Li, Ch - Potato Cake
Effective Weapons: -
Ineffective Weapons: -
036 Cursed Rose * ABS: 116 Glida: 112
Type: Floral Items:
Weak against: Fl, Cy - Forest Dew
Effective Weapons: Swd - Soap
Ineffective Weapons: Wrc
037 Sylph * ABS: 120 Glida: 120
Type: Spirit Items:
Weak against: Li - Heart-Throb Cherry
Effective Weapons: Gun (n), Mag - Light Element
Ineffective Weapons: Wrc
038 Mimic * ABS: 130 Glida: 068
Type: Magical Creature Items:
Weak against: Fl, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
039 Mad Tore * ABS: 140 Glida: 123
Type: Floral Items:
Weak against: Fl, Ex - Poison Apple
Effective Weapons: Gun (g) - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag - Rolling Log
040 King Mimic * ABS: 146 Glida: 078
Type: Magical Creature Items:
Weak against: Fl, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
------------------------------------------------------------------------
Starlight Canyon
------------------------------------------------------------------------
041 Smiling Fairy ABS: 018 Glida: 012
Type: Beast Items:
Weak against: Ch, Cy - Bread
Effective Weapons: - - Wind Crystal
Ineffective Weapons: -
042 Masked Tribesman ABS: 020 Glida: 016
Type: Darkling Items:
Weak against: Fl, Li - Nil
Effective Weapons: -
Ineffective Weapons: Swd, Gun (n)
043 Ram ABS: 022 Glida: 022
Type: Beast Items:
Weak against: Fl, Be - Mimi
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: Gun (l, g), Mag - Sturdy Cloth
044 Dog Statue ABS: 020 Glida: 016
Type: Magical Creature Items:
Weak against: Sm - Heart-Throb Cherry
Effective Weapons: Wrc - Power Crystal
Ineffective Weapons: Swd, Gun (n, l)
045 Elfas ABS: 030 Glida: 022
Type: Beast Items:
Weak against: Ch, Be - Nil
Effective Weapons: -
Ineffective Weapons: Wrc, Gun (n, l), Mag
046 Fire Gemron ABS: 022 Glida: 012
Type: Reptile Family Items:
Weak against: Ch, Sc - Fire Element
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: - - Flame Stone
047 Ice Gemron ABS: 022 Glida: 012
Type: Reptile Family Items:
Weak against: Fl, Sc - Water Element
Effective Weapons: Wrc - Chill Crystal
Ineffective Weapons: - - Chill Stone
048 Wind Gemron ABS: 022 Glida: 012
Type: Reptile Family Items:
Weak against: Li, Sc - Wind Element
Effective Weapons: Wrc - Wind Crystal
Ineffective Weapons: - - Wind Stone
049 Thunder Gemron ABS: 022 Glida: 012
Type: Reptile Family Items:
Weak against: Cy, Sc - Thunder Element
Effective Weapons: Wrc - Lightning Crystal
Ineffective Weapons: - - Lightning Stone
050 Golem ABS: 030 Glida: 022
Type: Magical Creature Items:
Weak against: Sm - Stamina Drink
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l) - Rough Rock
051 Mimic ABS: 020 Glida: 027
Type: Magical Creature Items:
Weak against: Li, Sm - Battan
Effective Weapons: Gun (l) - Rolling Log
Ineffective Weapons: Gun (n)
052 Holy Gemron ABS: 038 Glida: 057
Type: Reptile Family Items:
Weak against: Sc - Holy Element
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: - - Holy Stone
053 Nikapous ABS: 030 Glida: 022
Type: Darkling Items:
Weak against: Ch, Cy - Prickly
Effective Weapons: -
Ineffective Weapons: -
054 Yo-yo Barrel ABS: 030 Glida: 045
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Scrap of Metal
055 Priest of Rama ABS: 030 Glida: 022
Type: Beast Items:
Weak against: Cy, Be - Cheese
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (l)
056 Ivanoff ABS: 034 Glida: 016
Type: Magical Creature Items:
Weak against: Sm - Minion
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l) - Sturdy Rock
057 Crescent Baron ABS: 040 Glida: 068
Type: Magical Creature Items:
Weak against: Li, Cy - Carrot
Effective Weapons: Gun (l, n) - Power Crystal
Ineffective Weapons: Gun (g), Swd, Wrc - Glass Material
058 Wind Element ABS: 028 Glida: 012
Type: Spirit Items:
Weak against: Li - Wind Crystal
Effective Weapons: - - Wind Stone
Ineffective Weapons: Gun (n) - Wind Element
059 Dragon ABS: 050 Glida: 068
Type: Reptile Family Items:
Weak against: Sm, Sc - Escape Powder
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g) - Life Element
060 King Mimic ABS: 020 Glida: 027
Type: Magical Creature Items:
Weak against: Li, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
061 Heat Fairy * ABS: 110 Glida: 112
Type: Beast Items:
Weak against: Ch, Cy - Bread
Effective Weapons: - - Wind Crystal
Ineffective Weapons: -
062 Mummy * ABS: 112 Glida: 114
Type: Undead Items:
Weak against: Fl, Ex - Stone
Effective Weapons: Gun (l) - Holy Crystal
Ineffective Weapons: -
063 Thunder Spirit * ABS: 116 Glida: 112
Type: Spirit Items:
Weak against: Cy - Lightning Stone
Effective Weapons: - - Thunder Element
Ineffective Weapons: Gun (n, g) - Lighting Crystal
064 Water Spirit * ABS: 118 Glida: 112
Type: Spirit Items:
Weak against: Li - Soap
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, g) - Water Element
065 Balalla * ABS: 120 Glida: 120
Type: Floral Items:
Weak against: Ch - Prickly
Effective Weapons: Swd - Wind Crystal
Ineffective Weapons: Gun (n) - Forest Dew
066 Mimic * ABS: 130 Glida: 068
Type: Magical Creature Items:
Weak against: Li, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
067 Iron Mask * ABS: 140 Glida: 123
Type: Darkling Items:
Weak against: Li, Sm - Potato Cake
Effective Weapons: -
Ineffective Weapons: Swd, Gun (a)
068 Sleeber * ABS: 146 Glida: 147
Type: Beast Items:
Weak against: Li, Be - Petite Fish
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (l)
069 Blumo * ABS: 156 Glida: 068
Type: Beast Items:
Weak against: Fl, Be - Cheese
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (n, g), Magic - Sturdy Rock
070 King Mimic * ABS: 160 Glida: 076
Type: Magical Creature Items:
Weak against: Li, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
------------------------------------------------------------------------
Ocean's Roar Cave
------------------------------------------------------------------------
071 Sea Bat ABS: 030 Glida: 015
Type: Beast Items:
Weak against: Li, Cy - Holy Water
Effective Weapons: Gun (n, l), Mag - Wind Crystal
Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay
072 Fintol ABS: 044 Glida: 024
Type: Aquatic Items:
Weak against: Li, Sm - Stone
Effective Weapons: Gun (l, g), Wrc - Protector Crystal
Ineffective Weapons: Swd, Gun (n) - Water Element
073 Corsair ABS: 046 Glida: 024
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Mag, Gun (n)
074 Goyone ABS: 048 Glida: 054
Type: Aquatic Items:
Weak against: Li, Sc - Evy
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Mag, Gun (g) - Light Element
075 Geron ABS: 046 Glida: 027
Type: Aquatic Items:
Weak against: Fl, Li, Sc - Poison
Effective Weapons: Swd - Lightning Crystal
Ineffective Weapons: -
076 Statue ABS: 050 Glida: 057
Type: Magical Creature Items:
Weak against: Sm - Mimi
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l) - Rough Rock
077 Beach Rat ABS: 052 Glida: 027
Type: Beast Items:
Weak against: Ch, Be - Rolling Log
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: -
078 Aqua Element ABS: 058 Glida: 022
Type: Spirit Items:
Weak against: Li - Soap
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, g) - Water Element
079 Shiva ABS: 050 Glida: 057
Type: Darkling Items:
Weak against: Li, Be - Gooey Peach
Effective Weapons: - - Protector Crystal
Ineffective Weapons: - - Thunder Element
080 Captain ABS: 062 Glida: 033
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Gun (n), Mag
081 Auntie Medusa ABS: 066 Glida: 075
Type: Darkling Items:
Weak against: Li, Sc - Potato Cake
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Mag, Gun (g, l) - Sturdy Cloth
082 Mimic ABS: 030 Glida: 040
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
083 Pirate Tank ABS: 066 Glida: 075
Type: Windup Items:
Weak against: Li, Sm - Gun Repair Powder
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd, Gun (n, l) - Scrap of Metal
084 Sand Moler ABS: 050 Glida: 057
Type: Beast Items:
Weak against: Li, Cy, Be - Carrot
Effective Weapons: Wrc - Power Crystal
Ineffective Weapons: Gun (n, l), Mag - Sticky Clay
085 Sooty ABS: 068 Glida: 076
Type: Undead Items:
Weak against: Ch, Ex - Mighty Healing
Effective Weapons: Gun (l), Mag - Chill Crystal
Ineffective Weapons: Wrc, Gun (n, g), Swd - Silver Ball
086 Hornhead ABS: 068 Glida: 033
Type: Undead Items:
Weak against: Fl, Ex - Poison Apple
Effective Weapons: Wr - Flame Crystal
Ineffective Weapons: Mag, Gun (n) - Unknown Bone
087 Sea Tortoise ABS: 066 Glida: 036
Type: Aquatic Items:
Weak against: Li, Sm - Mellow Banana
Effective Weapons: Wrc, Gun (l, g) - Protector Crystal
Ineffective Weapons: Swd, Gun (n) - Water Element
088 Neo Vanguard ABS: 072 Glida: 081
Type: Windup Items:
Weak against: Fl, Li, Sm - Repair Powder
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Wrc, Gun (n, l), Swd, Mag - Hunk of Copper
089 Zappy ABS: 070 Glida: 036
Type: Spirit Items:
Weak against: Cy - Lightning Stone
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (g, n) - Thunder Element
090 Ragstink ABS: 064 Glida: 039
Type: Undead Items:
Weak against: Fl, Ex - Holy Water
Effective Weapons: Mag - Flame Crystal
Ineffective Weapons: - - Glass Material
091 Sea Serpent ABS: 078 Glida: 030
Type: Reptile Family Items:
Weak against: Fl, Ch, Sc - Life Element
Effective Weapons: Rid - Sea Dragon Crystal
Ineffective Weapons: Wrc, Gun (a), Mag
092 Master Jacket ABS: 076 Glida: 067
Type: Undead Items:
Weak against: Fl, Li, Ex - Nil
Effective Weapons: Wrc
Ineffective Weapons: Gun (n), Mag
093 King Mimic ABS: 040 Glida: 040
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
094 Arkerath * ABS: 110 Glida: 112
Type: Aquatic Items:
Weak against: Ch, Sm - Stone
Effective Weapons: Gun (g, Wrc - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element
095 Zombie Pirate * ABS: 112 Glida: 114
Type: Undead Items:
Weak against: Fl, Li, Ex - Prickly
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Gun (n), Mag
096 Blackbeard * ABS: 116 Glida: 112
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Chill Crystal
Ineffective Weapons: Gun (n), Mag
097 Star Tortoise * ABS: 116 Glida: 112
Type: Aquatic Items:
Weak against: Ch, Sm - Mellow Banana
Effective Weapons: Wrc, Gun (g) - Lightning Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element
098 Coral Dog * ABS: 120 Glida: 120
Type: Magical Creature Items:
Weak against: Li, Sm - Heart-Throb Cherry
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd
099 Mimic * ABS: 130 Glida: 068
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
100 Fat Naga * ABS: 140 Glida: 123
Type: Darkling Items:
Weak against: Fl, Sc - Potato Cake
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (g, l), Mag - Sturdy Cloth
101 Pirate Eye * ABS: 146 Glida: 147
Type: Windup Items:
Weak against: Li, Sm - Gun Repair Powder
Effective Weapons: - - Power Crystal
Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal
102 Metal Bomber * ABS: 156 Glida: 068
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Wrc, Swd, Gun (n, l), Mag - Hunk of Copper
103 King Mimic * ABS: 160 Glida: 076
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
------------------------------------------------------------------------
Mount Gundor
------------------------------------------------------------------------
104 Lava Bat ABS: 055 Glida: 032
Type: Beast Items:
Weak against: Ch, Cy - Holy Water
Effective Weapons: Gun (l, n), Mag - Wind Crystal
Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay
105 Steam Kotore ABS: 000 Glida: 004
Type: Floral Items:
Weak against: Ch, Li - Nil
Effective Weapons: Gun (g)
Ineffective Weapons: -
106 Ice Gundron ABS: 070 Glida: 078
Type: Reptile Family Items:
Weak against: Fl, Sc - Chill Stone
Effective Weapons: Wrc - Chill Crystal
Ineffective Weapons: - - Chill Element
107 Holy Gundron ABS: 070 Glida: 078
Type: Reptile Family Items:
Weak against: Sc - Holy Stone
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: - - Holy Element
108 Rifle Wolf ABS: 068 Glida: 076
Type: Beast Items:
Weak against: Be - Prickly
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: - - Gunpowder
109 Stick Joe ABS: 074 Glida: 057
Type: Magical Creature Items:
Weak against: Li, Cy - Life Element
Effective Weapons: Gun (n, l) - Power Crystal
Ineffective Weapons: Wrc, Swd, Gun (g) - Escape Powder
110 Wind Gundron ABS: 070 Glida: 078
Type: Reptile Family Items:
Weak against: Li, Sc - Wind Stone
Effective Weapons: Wrc - Wind Crystal
Ineffective Weapons: - - Wind Element
111 Griffon Soldier ABS: 084 Glida: 033
Type: Darkling Items:
Weak against: Fl, Ch - Cheese
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag - Hunk of Copper
112 Thunder Gundron ABS: 070 Glida: 078
Type: Reptile Family Items:
Weak against: Cy, Sc - Lightning Stone
Effective Weapons: Wrc - Lightning Crystal
Ineffective Weapons: - - Thunder Element
113 Savage Ram ABS: 084 Glida: 036
Type: Beast Items:
Weak against: Ch, Be - Mimi
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: Gun (g, l), Mag - Sturdy Cloth
114 Burger ABS: 090 Glida: 022
Type: Darkling Items:
Weak against: Cy, Ch - Repair Powder
Effective Weapons: Gun (l) - Stamina Drink
Ineffective Weapons: Gun (n, g) - Thick Hide
115 Steam Goyone ABS: 084 Glida: 094
Type: Aquatic Items:
Weak against: Li, Ch, Sc - Evy
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Gun (g), Mag - Glass Material
116 Magmaoff ABS: 090 Glida: 033
Type: Magical Creature Items:
Weak against: Sm, Ch - Stone
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Rough Rock
117 Bomber Head ABS: 110 Glida: 022
Type: Windup Items:
Weak against: Fl, Li - Bomb
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n) - Gunpowder
118 Mimic ABS: 092 Glida: 051
Type: Darkling Items:
Weak against: Sm, Ch - Petite Fish
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
119 Steam Tore ABS: 100 Glida: 027
Type: Floral Items:
Weak against: Ch, Li - Poison Apple
Effective Weapons: Gun (g) - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag - Rolling Log
120 Chimera ABS: 100 Glida: 027
Type: Beast Items:
Weak against: Ch, Be - Potato Cake
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (a), Wrc, Mag
121 Lava Runner ABS: 098 Glida: 057
Type: Darkling Items:
Weak against: Ch - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n), Swd - Scrap of Metal
122 Lava Golem ABS: 104 Glida: 057
Type: Magical Creature Items:
Weak against: Ch, Sm - Stamina Drink
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock
123 Ultrasonic Bomb ABS: 108 Glida: 068
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Wrc, Mag, Swd - Scrap of Metal
124 Fire Gundron ABS: 100 Glida: 078
Type: Reptile Family Items:
Weak against: Ch, Sc - Flame Stone
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: - - Fire Element
125 Alexander ABS: 106 Glida: 058
Type: Magical Creature Items:
Weak against: Li, Fl, Sm - Holy Water
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd - Scrap of Metal
126 Bone Lord ABS: 110 Glida: 123
Type: Undead Items:
Weak against: Ch, Ex - Battan
Effective Weapons: Wrc - Unknown Bone
Ineffective Weapons: Gun (a), Mag
127 Red Dragon ABS: 116 Glida: 132
Type: Reptile Family Items:
Weak against: Ch, Sc, Sm - Escape Powder
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g) - Super Hot Pepper
128 King Mimic ABS: 120 Glida: 068
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
129 Triple Cracker * ABS: 110 Glida: 112
Type: Windup Items:
Weak against: Fl, Li - Bomb
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (a) - Gunpowder
130 Red Fox * ABS: 110 Glida: 112
Type: Beast Items:
Weak against: Ch, Be - Hunter Crystal
Effective Weapons: Gun (n), Swd - Gunpowder
Ineffective Weapons: -
131 Living Armor * ABS: 112 Glida: 114
Type: Magical Creature Items:
Weak against: Sm - Destruction Crystal
Effective Weapons: Wrc - Stone
Ineffective Weapons: Swd, Gun (l, n) - Sturdy Rock
132 Heat Wear * ABS: 116 Glida: 112
Type: Undead Items:
Weak against: Ch, Cy, Ex - Flame Crystal
Effective Weapons: Wrc - Minion
Ineffective Weapons: Gun (n), Mag - Fire Element
133 Mimic * ABS: 130 Glida: 068
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
134 Fire Spirit * ABS: 120 Glida: 120
Type: Spirit Items:
Weak against: Ch - Flame Stone
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n, g) - Fire Element
135 Ice Spirit * ABS: 120 Glida: 120
Type: Spirit Items:
Weak against: Fl - Chill Stone
Effective Weapons: - - Chill Crystal
Ineffective Weapons: Gun (n, g) - Chill Element
136 Flaming Nail * ABS: 140 Glida: 123
Type: Undead Items:
Weak against: Ch, Ex - Improved Bomb
Effective Weapons: Wrc - Unknown Bone
Ineffective Weapons: Gun (a), Mag
137 Rolling Rocks * ABS: 146 Glida: 147
Type: Windup Items:
Weak against: Sm - Repair Powder
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Wrc, Gun (l, n), Mag, Swd - Scrap of Metal
138 Arthur * ABS: 156 Glida: 068
Type: Windup Items:
Weak against: Sm, Li - Escape Powder
Effective Weapons: -
Ineffective Weapons: Swd, Gun (l, n)
139 King Mimic * ABS: 160 Glida: 078
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
------------------------------------------------------------------------
Moon Flower Palace
------------------------------------------------------------------------
140 Count Balloon ABS: 162 Glida: 112
Type: Magical Creature Items:
Weak against: Fl, Li - Bomb Nut
Effective Weapons: Gun (a) - Wind Crystal
Ineffective Weapons: Wrc
141 Bundy ABS: 164 Glida: 112
Type: Undead Items:
Weak against: Fl, Ex - Stone
Effective Weapons: Gun (l) - Holy Crystal
Ineffective Weapons: -
142 Club ABS: 166 Glida: 068
Type: Card Items:
Weak against: Fl - Prickly
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
143 Heart ABS: 166 Glida: 068
Type: Card Items:
Weak against: Ch - Mimi
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
144 Spade ABS: 170 Glida: 068
Type: Card Items:
Weak against: Cy - Evy
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
145 Diamond ABS: 172 Glida: 068
Type: Card Items:
Weak against: Li, Sm - Minion
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
146 Castle Eater ABS: 172 Glida: 068
Type: Beast Items:
Weak against: Fl, Be - Battan
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: -
147 Silver Gear ABS: 176 Glida: 123
Type: Undead Items:
Weak against: Li, Ex - Poison Apple
Effective Weapons: - - Holy Crystal
Ineffective Weapons: Gun (a), Mag - Unknown Bone
148 Evil Perfomer ABS: 176 Glida: 135
Type: Darkling Items:
Weak against: Fl, Ch - Premium Chicken
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag - Sugar Cane
149 Crow Priest ABS: 178 Glida: 135
Type: Beast Items:
Weak against: Fl, Be - Cheese
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (l)
150 Moon Goyone ABS: 160 Glida: 135
Type: Aquatic Items:
Weak against: Li, Sc - Evy
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Gun (a), Mag - Glass Material
151 Joker ABS: 182 Glida: 112
Type: Card Items:
Weak against: Ex - Stone
Effective Weapons: - - Gun Repair Powder
Ineffective Weapons: Gun (a), Mag
152 Guardia ABS: 184 Glida: 061
Type: Magical Creature Items:
Weak against: Li, Sm - Carrot
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Rough Rock
153 Fire Drake ABS: 190 Glida: 146
Type: Reptile Family Items:
Weak against: Cy, Sc - Flame Stone
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: - - Fire Element
154 Ice Drake ABS: 190 Glida: 146
Type: Reptile Family Items:
Weak against: Fl, Sc - Chill Stone
Effective Weapons: Wrc - Chill Crystal
Ineffective Weapons: - - Chill Element
155 Miss Gourgon ABS: 192 Glida: 123
Type: Darkling Items:
Weak against: Ch, Sc - Potato Cake
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Guns (l, g), Mag - Sturdy Cloth
156 Moonflowephant ABS: 196 Glida: 112
Type: Beast Items:
Weak against: Ch, Be - Power Crystal
Effective Weapons: - - Water Element
Ineffective Weapons: Guns (l, n), Mag, Wrc
157 Skull Chief ABS: 198 Glida: 135
Type: Undead Items:
Weak against: Fl, Li, Ex - Minion
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: Guns (n), Mag - Fire Element
158 Rock Taster ABS: 200 Glida: 112
Type: Magical Creature Items:
Weak against: Sm - Stamina Drink
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Guns (l, n), Swd - Rough Rock
159 Mimic ABS: 100 Glida: 068
Type: Magical Creature Items:
Weak against: Ch, Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
160 Thunder Ghost ABS: 190 Glida: 112
Type: Spirit Items:
Weak against: Cy, Ex - Lightning Stone
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (n, g) - Thunder Element
161 Stormy ABS: 100 Glida: 112
Type: Darkling Items:
Weak against: Ch, Li, Sm - Repair Powder
Effective Weapons: Gun (l) - Stamina Drink
Ineffective Weapons: Gun (n, g) - Thick Hide
162 Rain Ghost ABS: 190 Glida: 112
Type: Spirit Items:
Weak against: Li, Ex - Soap
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, g) - Water Element
163 Storm Ghost ABS: 190 Glida: 112
Type: Spirit Items:
Weak against: Li, Ex - Wind Stone
Effective Weapons: - - Wind Crystal
Ineffective Weapons: Gun (n, g) - Wind Element
164 Vanguard Mk 2 ABS: 190 Glida: 135
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Powder Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc - Hunk of Copper
165 Moon Joe ABS: 198 Glida: 112
Type: Magical Creature Items:
Weak against: Li, Cy - Escape Powder
Effective Weapons: Gun (n, l) - Powder Crystal
Ineffective Weapons: Gun (g), Wrc, Swd - Glass Material
166 Toy Rock ABS: 198 Glida: 076
Type: Spirit Items:
Weak against: Fl, Sc - Heart-Throb Cherry
Effective Weapons: Wrc - Power Crystal
Ineffective Weapons: Gun (n, l), Swd
167 S. Club ABS: 190 Glida: 102
Type: Card Items:
Weak against: Fl - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
168 Leogriff ABS: 190 Glida: 112
Type: Beast Items:
Weak against: Be - Stamina Drink
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (a), Mag, Wrc
169 S. Spade ABS: 190 Glida: 102
Type: Card Items:
Weak against: Cy - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
170 S. Heart ABS: 190 Glida: 102
Type: Card Items:
Weak against: Ch - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
171 S. Diamond ABS: 190 Glida: 102
Type: Card Items:
Weak against: Li, Sm - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
172 S. Joker ABS: 190 Glida: 102
Type: Card Items:
Weak against: Ex - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
173 Clock Knight ABS: 200 Glida: 148
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd, Wrc - Scrap of Metal
174 Lancer ABS: 200 Glida: 147
Type: Windup Items:
Weak against: Li, Sm - Escape Powder
Effective Weapons: -
Ineffective Weapons: Gun (n, l), Swd
175 Evil Nail ABS: 200 Glida: 147
Type: Undead Items:
Weak against: Li, Ex - Carrot
Effective Weapons: Wrc - Unknown Bone
Ineffective Weapons: Gun (a), Mag
176 Leach ABS: 200 Glida: 147
Type: Undead Items:
Weak against: Fl, Ex - Holy Water
Effective Weapons: Mag - Flame Crystal
Ineffective Weapons: - - Glass Material
177 King Mimic ABS: 200 Glida: 112
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
178 Earth Dragon ABS: 300 Glida: 112
Type: Reptile Family Items:
Weak against: Cy, Sm, Sc - Escape Powder
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g) - Super Hot Pepper
------------------------------------------------------------------------
Zelmite Mines
------------------------------------------------------------------------
179 Evil Bat ABS: 180 Glida: 088
Type: Beast Items:
Weak against: Cy, Ex - Holy Water
Effective Weapons: Gun (n, l) - Wind Crystal
Ineffective Weapons: Wrc, Gun (g) - Bundle of Hay
180 Ore Robber ABS: 200 Glida: 112
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Mag, Gun (n)
181 Fairy Helper ABS: 200 Glida: 099
Type: Beast Items:
Weak against: Ch, Cy - Bread
Effective Weapons: - - Wind Crystal
Ineffective Weapons: -
182 Dark Flower ABS: 200 Glida: 085
Type: Floral Items:
Weak against: Fl, Ex - Soap
Effective Weapons: Swd - Forest Dew
Ineffective Weapons: Wrc
183 Mallone ABS: 200 Glida: 101
Type: Floral Items:
Weak against: Li, Sm - Antidote Drink
Effective Weapons: -
Ineffective Weapons: -
184 Gamal ABS: 200 Glida: 100
Type: Aquatic Items:
Weak against: Ch, Li, Sc - Poison
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Gun (l)
185 Mine Moler ABS: 200 Glida: 120
Type: Beast Items:
Weak against: Fl, Cy, Be - Carrot
Effective Weapons: Wrc - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag - Sticky Clay
186 Whitebeard ABS: 200 Glida: 122
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Gun (n), Mag
187 Wind Drake ABS: 200 Glida: 111
Type: Reptile Family Items:
Weak against: Li, Sc - Wind Element
Effective Weapons: Wrc - Wind Crystal
Ineffective Weapons: - - Wind Stone
188 Thunder Drake ABS: 200 Glida: 111
Type: Reptile Family Items:
Weak against: Cy, Sc - Thunder Element
Effective Weapons: Wrc - Lightning Crystal
Ineffective Weapons: - - Lightning Stone
189 Holy Drake ABS: 200 Glida: 130
Type: Reptile Family Items:
Weak against: Sc - Holy Element
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: - - Holy Stone
190 Darker ABS: 200 Glida: 086
Type: Undead Items:
Weak against: Li, Ex - Mighty Healing
Effective Weapons: Gun (l), Mag - Holy Crystal
Ineffective Weapons: Gun (n, g), Swd, Wrc - Silver Ball
191 Stone Guard ABS: 200 Glida: 110
Type: Darkling Items:
Weak against: Fl, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n), Swd - Sturdy Cloth
192 Stormflower ABS: 200 Glida: 090
Type: Undead Items:
Weak against: Fl, Li - Prickly
Effective Weapons: Swd - Wind Crystal
Ineffective Weapons: Gun (n), Wrc - Forest Dew
193 Cabule ABS: 200 Glida: 088
Type: Beast Items:
Weak against: Be - Premium Chicken
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (n, g) Mag - Sturdy Rock
194 Danger Bomb ABS: 200 Glida: 130
Type: Windup Items:
Weak against: Fl, Li - Improved Bomb
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n) - Gunpowder
195 Snow Ghost ABS: 240 Glida: 080
Type: Spirit Items:
Weak against: Fl - Chill Stone
Effective Weapons: - - Chill Crystal
Ineffective Weapons: Gun (n, g) - Chill Element
196 Fire Ghost ABS: 240 Glida: 080
Type: Spirit Items:
Weak against: Ch - Flame Stone
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n, g) - Fire Element
197 Face of Yaksa ABS: 240 Glida: 130
Type: Beast Items:
Weak against: Fl, Li, Cy - Holy Water
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Gun (g), Swd - Poison
198 Angry Cannon ABS: 240 Glida: 140
Type: Windup Items:
Weak against: Ch, Li, Sm - Gun Repair Powder
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal
199 Mimic ABS: 240 Glida: 050
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
200 Ram Z ABS: 240 Glida: 130
Type: Beast Items:
Weak against: Li, Be - Mimi
Effective Weapons: - - Hunter Crystal
Ineffective Weapons: Gun (a), Swd, Mag - Sturdy Cloth
201 Ghoul ABS: 240 Glida: 150
Type: Undead Items:
Weak against: Fl, Li, Ex - Stone
Effective Weapons: Gun (l) - Holy Crystal
Ineffective Weapons: Gun (n)
202 Ummagumma ABS: 240 Glida: 145
Type: Darkling Items:
Weak against: Ch, Cy - Prickly
Effective Weapons: -
Ineffective Weapons: Mag
203 Rock Face ABS: 240 Glida: 060
Type: Magical Creature Items:
Weak against: Sm - Stone
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock
204 R. Club ABS: 240 Glida: 099
Type: Card Items:
Weak against: Fl - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
205 R. Heart ABS: 240 Glida: 099
Type: Card Items:
Weak against: Ch - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
206 R. Spade ABS: 240 Glida: 099
Type: Card Items:
Weak against: Cy - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
207 R. Diamond ABS: 240 Glida: 099
Type: Card Items:
Weak against: Li, Sm - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
208 Faerie ABS: 240 Glida: 130
Type: Spirit Items:
Weak against: Ch - Heart-Throb Cherry
Effective Weapons: Gun (n), Mag - Light Element
Ineffective Weapons: Wrc
209 Spider Lady ABS: 240 Glida: 150
Type: Darkling Items:
Weak against: Ch, Be - Gooey Peach
Effective Weapons: - - Protector Crystal
Ineffective Weapons: - - Thunder Element
210 R. Joker ABS: 240 Glida: 099
Type: Card Items:
Weak against: Ex - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
211 Sand Dragon ABS: 300 Glida: 120
Type: Reptile Family Items:
Weak against: Sm, Sc - Sea Dragon Crystal
Effective Weapons: Rid - Life Element
Ineffective Weapons: Gun (a), Mag, Swd, Wrc
212 Iron Spear ABS: 300 Glida: 160
Type: Windup Items:
Weak against: Li, Sm - Escape Powder
Effective Weapons: -
Ineffective Weapons: Gun (n, l), Swd
213 King Mimic ABS: 300 Glida: 090
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
214 Small Tree ABS: 000 Glida: 000
Type: Floral Items:
Weak against: Fl, Li - Nil
Effective Weapons: Gun (g)
Ineffective Weapons: -
215 Death Mouse ABS: 300 Glida: 112
Type: Beast Items:
Weak against: Fl, Be - Hunter Crystal
Effective Weapons: Swd
Ineffective Weapons: -
216 Duke Balloon ABS: 300 Glida: 100
Type: Magical Creature Items:
Weak against: Fl, Li - Bomb Nut
Effective Weapons: Gun (a) - Wind Crystal
Ineffective Weapons: Wrc
217 Putos ABS: 300 Glida: 099
Type: Aquatic Items:
Weak against: Ch, Li, Be - Lightning Crystal
Effective Weapons: Swd - Poison
Ineffective Weapons: -
218 Bolter ABS: 300 Glida: 085
Type: Aquatic Items:
Weak against: Li, Ex, Sm - Stone
Effective Weapons: Wrc, Gun (g) - Protector Crystal
Ineffective Weapons: Gun (n, l), Mag, Swd - Water Element
219 Scarecow ABS: 300 Glida: 101
Type: Floral Items:
Weak against: Fl, Cy - Antidote Drink
Effective Weapons: -
Ineffective Weapons: -
220 Mystery Plant ABS: 300 Glida: 100
Type: Floral Items:
Weak against: Fl, Li - Forest Dew
Effective Weapons: Swd
Ineffective Weapons: Wrc
221 Hell Fairy ABS: 300 Glida: 120
Type: Beast Items:
Weak against: Ch, Ex - Bread
Effective Weapons: - - Wind Crystal
Ineffective Weapons: -
222 Platinum Gear ABS: 300 Glida: 122
Type: Undead Items:
Weak against: Ex, Li - Unknown Bone
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: Gun (n), Mag - Unknown Bone
223 Elite Corsair ABS: 300 Glida: 111
Type: Undead Items:
Weak against: Fl, Ex - Petite Fish
Effective Weapons: Swd - Holy Crystal
Ineffective Weapons: Gun (n), Mag
224 Shadow ABS: 300 Glida: 100
Type: Undead Items:
Weak against: Fl, Ch, Li, Cy, Ex - Mighty Healing
Effective Weapons: Gun (l), Mag - Chill Crystal
Ineffective Weapons: Gun (n, g), Swd, Wrc - Silver Ball
225 Behemoth ABS: 300 Glida: 130
Type: Beast Items:
Weak against: Ch, Be - Power Crystal
Effective Weapons: - - Water Element
Ineffective Weapons: Gun (n, l), Mag, Wrc
226 Great Tree ABS: 300 Glida: 088
Type: Floral Items:
Weak against: Fl, Li - Poison Apple
Effective Weapons: Gun (g) - Flame Crystal
Ineffective Weapons: Gun (n, l), Mag - Rolling Log
227 Demon Puppet ABS: 300 Glida: 110
Type: Beast Items:
Weak against: Ch, Cy - Holy Water
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Swd, Gun (g) - Scrap of Metal
228 Fire Wyrm ABS: 300 Glida: 100
Type: Reptile Family Items:
Weak against: Ch, Sc - Fire Element
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: - - Flame Stone
229 Ice Wyrm ABS: 300 Glida: 100
Type: Reptile Family Items:
Weak against: Fl, Sc - Chill Element
Effective Weapons: Wrc - Chill Crystal
Ineffective Weapons: - - Chill Stone
231 Wind Wyrm ABS: 360 Glida: 100
Type: Reptile Family Items:
Weak against: Li, Sc - Wind Element
Effective Weapons: Wrc - Wind Crystal
Ineffective Weapons: - - Wind Stone
231 Thunder Wyrm ABS: 360 Glida: 100
Type: Reptile Family Items:
Weak against: Cy, Sc - Thunder Element
Effective Weapons: Wrc - Lightning Crystal
Ineffective Weapons: - - Lightning Stone
232 Thunder Wyrm ABS: 360 Glida: 150
Type: Reptile Family Items:
Weak against: Sc - Holy Element
Effective Weapons: Wrc - Holy Crystal
Ineffective Weapons: - - Holy Stone
233 Oyakata ABS: 360 Glida: 130
Type: Undead Items:
Weak against: Fl, Ch, Li, Cy, Ex - Petite Fish
Effective Weapons: Swd - Chill Crystal
Ineffective Weapons: Gun (n), Mag
234 Bandou ABS: 360 Glida: 140
Type: Beast Items:
Weak against: Fl, Ch, Be - Mimi
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: Gun (l, g), Wrc, Mag - Sturdy Cloth
235 Titan ABS: 360 Glida: 150
Type: Magical Creature Items:
Weak against: Sm - Stamina Drink
Effective Weapons: - - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock
236 Moonlight Hulk ABS: 360 Glida: 130
Type: Magical Creature Items:
Weak against: Li, Sm - Escape Powder
Effective Weapons: Gun (l, n) - Power Crystal
Ineffective Weapons: Gun (g), Swd, Wrc - Life Element
237 Ladha ABS: 360 Glida: 150
Type: Darkling Items:
Weak against: Fl, Ch, Li, Cy - Repair Powder
Effective Weapons: Gun (l) - Stamina Drink
Ineffective Weapons: Gun (n, g) - Thick Hide
238 Ebony Tortoise ABS: 360 Glida: 145
Type: Aquatic Items:
Weak against: Li, Sm, Ex - Mellow Banana
Effective Weapons: Gun (g), Wrc - Sea Dragon Crystal
Ineffective Weapons: Gun (n, l), Swd, Mag - Water Element
239 Mimic ABS: 360 Glida: 099
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n)
240 Revenant ABS: 400 Glida: 085
Type: Undead Items:
Weak against: Fl, Ex - Stone
Effective Weapons: Gun (l) - Holy Crystal
Ineffective Weapons: Gun (n)
241 Dark Keeper ABS: 400 Glida: 101
Type: Magical Creature Items:
Weak against: Sm, Ex - Stone
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (n, l), Swd - Sturdy Rock
242 Mariner ABS: 400 Glida: 100
Type: Aquatic Items:
Weak against: Ch, Li, Sc - Evy
Effective Weapons: Swd - Sea Dragon Crystal
Ineffective Weapons: Gun (g), Mag - Glass Material
243 Cerberus ABS: 400 Glida: 120
Type: Magical Creature Items:
Weak against: Ch, Sm - Heart-Throb Cherry
Effective Weapons: Wrc - Destruction Crystal
Ineffective Weapons: Gun (a)
244 Mandora ABS: 400 Glida: 130
Type: Boss (Floral) Items:
Weak against: Fl, Cy - Prickly
Effective Weapons: Swd - Wind Crystal
Ineffective Weapons: Gun (n) - Forest Dew
245 Last Guardian ABS: 400 Glida: 122
Type: Darkling Items:
Weak against: Fl, Sm - Repair Powder
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal
246 Dark Alchemist ABS: 400 Glida: 111
Type: Darkling Items:
Weak against: Fl, Ch, Ex - Double Pudding
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (a) - Hunk of Copper
247 Nail Burst ABS: 400 Glida: 140
Type: Boss (Windup) Items:
Weak against: Fl, Sm, Li - Repair Powder
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (a), Wrc, Swd, Mag - Hunk of Copper
248 Smiling Wolf ABS: 400 Glida: 100
Type: Beast Items:
Weak against: Be - Gunpowder
Effective Weapons: Swd - Hunter Crystal
Ineffective Weapons: -
249 Imp ABS: 400 Glida: 130
Type: Fairy Items:
Weak against: Cy, Ex - Heart-Throb Cherry
Effective Weapons: Gun (n), Mag - Light Element
Ineffective Weapons: Wrc
250 Sphinx ABS: 400 Glida: 080
Type: Boss (Beast) Items:
Weak against: Fl, Be, Ex - Stamina Drink
Effective Weapons: Swd - Power Crystal
Ineffective Weapons: Gun (a), Mag, Wrc
251 Krau Mauness ABS: 400 Glida: 088
Type: Windup Items:
Weak against: Ch, Li, Sm - Repair Powder
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (n, l), Swd, Wrc, Mag - Hunk of Copper
252 Incuber ABS: 400 Glida: 110
Type: Darkling Items:
Weak against: Fl, Cy - Prickly
Effective Weapons: -
Ineffective Weapons: -
253 Busy Moler ABS: 400 Glida: 090
Type: Beast Items:
Weak against: Fl, Cy, Be - Carrot
Effective Weapons: Wrc - Power Crystal
Ineffective Weapons: Gun (n, l), Mag - Sticky Clay
254 Dead Rope ABS: 400 Glida: 088
Type: Reptile Family Items:
Weak against: Cy, Sm, Sc - Sea Dragon Crystal
Effective Weapons: Rid - Life Element
Ineffective Weapons: Gun (a), Mag, Swd, Wrc
255 Magma Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Ch - Flame Stone
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n, g) - Fire Element
256 Snow Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Fl - Chill Stone
Effective Weapons: - - Chill Crystal
Ineffective Weapons: Gun (n, g) - Chill Element
257 Thunder Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Cy - Lightning Stone
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (n, g) - Thunder Element
258 Wind Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Li - Wind Stone
Effective Weapons: - - Wind Crystal
Ineffective Weapons: Gun (n, g) - Wind Element
259 Tempest Servant ABS: 400 Glida: 120
Type: Spirit Items:
Weak against: Li - Soap
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (n, g) - Water Element
260 Mrs. Gourgon ABS: 500 Glida: 160
Type: Darkling Items:
Weak against: Ex, Sc - Potato Cake
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (l, g), Mag - Sturdy Cloth
261 Bambamchoo ABS: 400 Glida: 120
Type: Darkling Items:
Weak against: Fl, Be - Gooey Peach
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Mag - Thunder Element
262 Iwanosuke ABS: 500 Glida: 150
Type: Magical Creature Items:
Weak against: Sm - Stone
Effective Weapons: Wrc - Protector Crystal
Ineffective Weapons: Gun (n, l), Swd - Rough Rock
263 Rare Jacket ABS: 500 Glida: 080
Type: Boss (Undead) Items:
Weak against: Sm, Ex - Minion
Effective Weapons: Wrc - Flame Crystal
Ineffective Weapons: Gun (n), Mag - Fire Element
264 Sweet Dynamite ABS: 500 Glida: 145
Type: Windup Items:
Weak against: Fl, Li - Final Bomb
Effective Weapons: - - Flame Crystal
Ineffective Weapons: Gun (n) - Gunpowder
265 Garuda ABS: 500 Glida: 099
Type: Beast Items:
Weak against: Ch, Be - Cheese
Effective Weapons: - - Protector Crystal
Ineffective Weapons: Gun (l)
266 Iron Ghost ABS: 500 Glida: 085
Type: Windup Items:
Weak against: Sm, Ex - Gun Repair Powder
Effective Weapons: - - Power Crystal
Ineffective Weapons: Gun (n, l), Swd - Scrap of Metal
267 Wraith ABS: 500 Glida: 101
Type: Undead Items:
Weak against: Ex - Holy Water
Effective Weapons: Mag - Flame Crystal
Ineffective Weapons: - - Glass Material
268 RSF Club ABS: 500 Glida: 100
Type: Card Items:
Weak against: Fl - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
269 RSF Heart ABS: 500 Glida: 120
Type: Card Items:
Weak against: Ch - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
270 RSF Spade ABS: 500 Glida: 122
Type: Card Items:
Weak against: Cy - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
271 RSF Diamond ABS: 500 Glida: 111
Type: Card Items:
Weak against: Li, Sm - Nil
Effective Weapons: -
Ineffective Weapons: Gun (a), Mag
272 RSF Joker ABS: 500 Glida: 100
Type: Card Items:
Weak against: Ex - Stone
Effective Weapons: - - Gun Repair Powder
Ineffective Weapons: Gun (a), Mag
273 Minotaurus ABS: 500 Glida: 130
Type: Beast Items:
Weak against: Be, Swd - Double Pudding
Effective Weapons: - - Power Crystal
Ineffective Weapons: Gun (a), Mag - Sturdy Rock
274 Tiamat ABS: 600 Glida: 088
Type: Reptile Family Items:
Weak against: Sm, Sc - Escape Powder
Effective Weapons: - - Sea Dragon Crystal
Ineffective Weapons: Gun (n, g) - Super Hot Pepper
275 Bone King ABS: 600 Glida: 110
Type: Undead Items:
Weak against: Ch, Ex - Escape Powder
Effective Weapons: Wrc - Unknown Bone
Ineffective Weapons: Gun (a), Mag
276 Spinning Saucer ABS: 600 Glida: 090
Type: Windup Items:
Weak against: Li, Sm - Repair Powder
Effective Weapons: - - Lightning Crystal
Ineffective Weapons: Gun (a), Mag, Wrc, Swd - Scrap of Metal
277 King Mimic ABS: 600 Glida: 088
Type: Magical Creature Items:
Weak against: Sm - Nil
Effective Weapons: Gun (l)
Ineffective Weapons: Gun (n, g)
278 Flying Steel ABS: 600 Glida: 130
Type: Windup Items:
Weak against: Li, Sm - Escape
Effective Weapons: -
Ineffective Weapons: Gun (n, l) Swd
ii) Basic Strategy against Monster Types
`````````````````````````````````````````````
Although most of the enemies in Dark Cloud 2 are easy to handle, some
of them can be a pain in a neck like the Faeries for an instance. For
your convenience, I have listed the monsters in order of their types
and general strategy to overcome them. If you have any strategies,
you can contact me.
------------------------------------------------------------------------
B E A S T
------------------------------------------------------------------------
Bats
======
1 3 5 8
Bat -> Sea Bat -> Lava Bat -> Evil Bat
Attacks: Bite
Bats are flying creatures that are pretty hard to aim with items or
close-range attacks. But you can hit with close range when they get
close to your character by using a charged attack. They are easy
targets with Max's long-range weapons. When using Ridepod's long
range attacks, attack them from a far position. Lock-on is a must.
Rats
======
1 4 7 8
Sewer Rat -> Beach Rat -> Castle Eater -> Death Mouse
Attacks: Log Strike, Headbutt
Rats have only 2 basic attacks - a tail whip and a charging headbutt.
They can be juggled using Max's charged attack or combo hits with
wrench. Upon noticing a target, they tends to charge forward thus
making them vulnerable to long-range or close attacks. You can stun
them by using a rock or an object.
Molers
========
2 4 8 8
Moler -> Sand Moler -> Mine Moler -> Busy Moler
Attacks: Burrow and Leap
Molers are tough and they are a pain in a neck. They can dodge from all
attacks when they are underground. However, if your weapon has the Stop
or Poison ability, it is very useful to fight against them. Use Max's
spin attack helps a lot. You can hit them with guns/Ridepod, but it
would be hard to do so.
Charging Beasts
=================
2 6 8 8
Gyumo -> Blumo -> Cabule -> Minotaurus
Attacks: Charge and Lift
3 5 8 8
Ram -> Savage Ram -> Ram Z -> Bandou
Attacks: Charge, Club Attack
Rams are the stronger version of chargers. But watch out for advanced
class of the Gyumos. They has the ability to lift your character high
in mid-air after they attack with the charge. You can juggled them with
Max's spin attack but not throwing them.
Wolves
=======
2 5 6 8
Hunter Fox -> Rifle Wolf -> Red Fox -> Smiling Wolf
Attacks: Bolt Shot, Barrel Hit
These snipers are deadly when you are amidst of fighting another enemy
while these guys are firing gunshots to weaken your character. Their
Bolt Shot can deal a nasty 60 damage per hit (for Smiling Wolf) if you
are guarding. When you are close to it, it will try to hit you with
their barrel. They can be stunned, thrown or juggled.
Birds
=======
2 4 5 8
Tigriff -> Leogriff -> Chimera -> Sphinx (boss)
Attacks: Spikes Shower, Claw Swoop
These Ridepod-size birds can damage if you do not take precautions when
fighting against them. When they lead in mid-air, they can fire spikes
at your character from a distance. They can also choose to swoop down
for a physical damage. Use combo hits is perhaps the best way to fight
them. But for an easy kill use Ridepod. They can be stunned though.
Beast Magicians
=================
3 6 8 8
Smiling Fairy -> Heat Fairy -> Fairy Helper -> Hell Fairy
Attacks: Fire Ball, Sword Attack
3 6 7 8
Priest of Rama -> Sleeber -> Crow Priest -> Garuda
Attacks: Clap, Heal, Beam
These magicians can fire magic at your character and they have close
range atatcks too. Priests can heal with their magic and causes
elemental damage with their magic (which could caused curse). They can
be stunned, thrown or juggled.
Elephants
===========
1 3 7 8
Linda (boss) -> Elfas -> Moonflowelphant -> Behemoth
Attacks: Vertical Heel Stomp, Nose Whip
Despite having 3 classes only, Elephants are tough. Altough they are
Ridepod-size, it is possible to defeat them using your character's
projectile and weapons (provided enough beasts points). Their attacks
are close-range. However, you can use the run-and-hit strategy i.e.
attack first when the enemy is about to execute, run again. Repeat
the process...
------------------------------------------------------------------------
A Q U A T I C
------------------------------------------------------------------------
Frogs
=======
1 4 8 8
Froggy -> Geron -> Gamal -> Putos
Attacks: Double Kick, Venom
They hops and dodge bullets quite easily. They can jump close to
your character and hit with their flippers and spits juice that
causes Poison and other nasty status ailments. They can be juggled
and thrown. Use a charged attack and released it when it is within
Max's attack radius. They can be stunned too.
Turtles & Tortoises
=====================
1 4 6 8
Turtle -> Fintol -> Arkerath -> Bolter
Attacks: Roll, Guard
2 4 6 8
Tortoise -> Sea Tortoise -> Star Tortoise -> Ebony Tortoise
Attacks: Headbutt, Guard
Turtles and Tortoises are different. Turtles are smaller version and
has a rolling attack and the ability to guard. Tortoise are large
versions with a sneaking headbutt attack and the ability to guard.
Turtles can be carried and juggled using a charged attack. Tortoise,
on the hand are a bit more difficult to handle since guns (normal) do
not works well against its hard shell. Just use a charged attack and
stay as far as you could but make sure the tortoise is within the
charged attack's attacking radius.
Goyones
=========
4 5 7 8
Goyone -> Steam Goyone -> Moon Goyone -> Mariner
Attacks: Goyone Charge, Sticky Sap
Goyone's Goyone Charge can be countered with a charged attack. The
sticky sap can be repel with the charged attack too. Quite a weak
enemy as you can juggled and stunned them.
------------------------------------------------------------------------
M A G I C A L C R E A T U R E
------------------------------------------------------------------------
Balloons
==========
1 1 7 8
Baron Balloon -> Flotsam Balloon -> Count Balloon -> Duke Balloon
Attacks: Globe Press, Hazard Hat
Balloons can be pierced easy. However, they can do combo damage when
they are close your character. Stay away from them or use a charged
attack for a safety precaution. They can be stunned easily.
Golems
========
3 5 7 8
Golem -> Lava Golem -> Rock Taster -> Titan
Attacks: Punch, Ground Punch
Altough slow, they are powerful titans. They have massive power and
wipe your character off their feet with a punch. Ground Punch dealt
damage surrounding the Golem. Their moves are slow thus you can use
the run-and-hit strategy. They can be stunned. If your projectiles
have high Smash ratings, they will be easy to deal with.
Rock
======
3 5 8 8
Ivanoff -> Magmaoff -> Rock Face -> Iwanosuke
Attacks: Roll and Charge, Bite
The Rock's attacks are pretty similar. Their rolling attack is so fast
that you have problem in running away but you can counter with a
charged attack though. When within the attacking range, they will
execute the roll and charge. Their bite attack will be used when you
are close to them. They can be stunned and juggled.
Dog
=====
3 6 7 8
Stone Dog -> Coral Dog -> Toy Rock -> Cerberus
Attacks: Dash Charge
Despite having one attack (which usually around 1.5 times more than
an enemy normal attack), they are tough. Cerberus can deal 100 HP
damage with an unguarded charge. Although, you can stop the charge
temporarily by the character's charged attack. I recommend you to
use Ridepod or use the run-and-hit tactic with Max's gun or Monica's
magic (provided it has high Smash ratings). They can stunned though.
Statues
=========
4 6 7 8
Statue -> Living Armor -> Guardia -> Dark Keeper
Attacks: Hammer Swing, Hammer Strike
Although slow movement, these character-size enemies can be tough with
their high defense and attack. They have low A.I and you can wipe them
out with juggles. They can be stunned but cannot be thrown.
Magicians
===========
3 5 7 8
Crescent Baron -> Stick Joe -> Moon Joe -> Moonlight Hulk
Attacks: Flame Shot, Cloth Whip
They have 2 types of attacks - a homing magic attack and a spin attack
when in close range. Just dodge their homing attacks and use a combo
hit or shoot with your gun/magic. You can absorb their magic using
Monica's Magic-Absorb Blade and fire back at them. You can repel their
magic with Max's charged attack. You can stun them in mid-air when they
are hit by rocks etc. The leaping jump (forward + X) is needed if you
intend to them to hit them with a melee weapon.
Faces
=======
3 5 8 8
Face of Prajna -> Alexander -> Face of Yaksa -> Demon Puppet
Attacks: Fan and Pole, Magic
They are easy to attack as they can be stunned and juggled. You can
even repel their magic attack. They move around their body parts to
dodge your projectiles...
Mimics
========
Attacks: Jump & Bite
You will only encounter them upon opening a "loaded" chest. They can
only jumps and low number of rage counters (i.e. they get to
pumped-up status quite fast). There is a trick in defeating them.
Always make a habit in opening the chests from behind so that you
wack them with a charged attack (i.e. juggle them) without substaining
serious injuries. When you get a laser gun, they are very easy to
fight...
King Mimics
=============
Attacks: Jump & Bite, Clap
You will only encounter them upon opening a "loaded" chest. These ones
are tougher than Mimics not because of their size (i.e. Ridepod-size),
they have only 3 to 4 Rage Counters. They will get pump-up status if
you do not kill them in 3 to 4 shots. There is a trick in defeating
them. Always make a habit in opening the chests from behind so that
you wack them with a charged attack (i.e. juggle them) without
substaining serious injuries. When you get a laser gun, they are very
easy to fight...
------------------------------------------------------------------------
F L O R A L
------------------------------------------------------------------------
Trees
=======
1 5 6 8
Tore -> Steam Tore -> Mad Tore -> Great Tree
Kotore Steam Kotore Dorone Small Tree
Attacks: Vine Slash, Fire out (Kotores)
Tore-types cannot be juggled for their size. They has only an attack,
a swipe attack using its branches and sending out Kotore-types from
its mouth. Kotore-types offers no ABS and some of them do not even
offer glidas. They will rush forward and explode upon making contact
with your character. Use projectiles and Ridepod to fight Tores is a
wise idea. When your close-range weapon has at least 200+ flame points,
you may want to consider to use them.
Pumpkinheads
==============
Pumpkinhead -> Zucky -> Mallone -> Scarecow
Attacks: Big Spin, Pumpkin Bomb
Although these floral-version of soldiers tend to fool around by
wagging their weapons, they can lob bombs that causes status ailments
such as Poison, Curse, etc. They can do combos when in close range.
But they are very vulnerable to long-range attacks. They don't charge
towards you unlike most enemies upon noticing your character. They
can be stunned, thrown or juggled.
Flowers
=========
2 6 8 8
Himarra -> Balalla -> Stormflower -> Mandora (boss)
Attacks: Floral Spin, Stick Sap
2 6 8 8
Man-Eating Grass -> Cursed Rose -> Dark Flower -> Mystery Plant
Attacks: Floral Whip, Stick Juice
Flowers can be damaging if you do not take caution. They have the
ability to bombard your characters with sap that could cause thirst,
goo or curse. If you get close to them, they will attack by spinning
their vines or leaves. They can be juggled, stunned or thrown.
------------------------------------------------------------------------
D A R K L I N G
------------------------------------------------------------------------
Spiders
=========
2 4 8 8
Spider Lady -> Shiva -> Spider Lady -> Bambamchoo
Attacks: Curse Shot, Curse
I am pretty sure that there are 2 types of Spider Lady. There is a huge
difference in their attacks and defense. They can fire beams that
causes curse and thirst status. They can be juggled, stunned and thrown.
Medusa
========
4 6 7 8
Auntie Medusa -> Fat Naga -> Miss Gourgon -> Mrs. Gourgon
Attacks: Grudge Blow, Petrify Beam
Make sure you have prepared some Anti-Petrify Amulets in floors that
have them. They could cause Petrify at your character with their beam
attack and attack your stone character till you see "Game Over" unless
you remove the status. You can repel their beam back to them with Max's
charged attack though while cause petrifcation for the enemy! They can
be juggled, stunned and thrown.
Masks
=======
3 5 8 8
Masked Tribesman -> Lava Runner -> Stone Guard -> Last Guardian
Attacks: Mask Mouth, Charge
They have a large mask covering a soldier who use it as a shield. They
will use the Mask Mouth when they are close to you. Their back is
very vulnerable to attacks. You can attack directly if your Smash has
over 200 (it is possible with the LEGEND hammer). To attack them, just
move in circles until you get their back and wipe them with a combo.
Or wait for them to charge and run till they fall down. Get to their
back and wack. They can be stunned when you use the rock at their back.
Flying Masks
==============
3 6 8 8
Nikapous -> Iron Mask -> Ummagumma -> Incuder
Attacks: Flame Shot, Guard, Heel Flip Kick
They float in mid-air while having a mask guarding their sides. They
are very vulnerable to attacks when the mask is "open" but that is
also the time that can also do their attacks. They can be stunned and
juggled (once you have knocked them to the ground)
Assassins
===========
5 7 8
Griffon Soldier -> Evil Performer -> Dark Alchemist
Attacks: Claws Slash, Leaping Cut
Once your character is within their attack range, they charge towards
you doing a Leaping Cut. If you are close to it, it will do the claws
slash (up to 3 hit combo) You can juggle it once it is coming towards
you. You can also stun or throw it.
Burgers
=========
5 7 8
Burger -> Stormy -> Ladha
Attack: Poison Spray, Splash
The burgers are large slimy Ridepod-size creature with a big tummy.
Although slow, they have a spray attack that does mid-range in its
attacking radius for around 3 secs. You can attack it with your
projectiles. It can be stuned by hurling objects at it.
------------------------------------------------------------------------
U N D E A D
------------------------------------------------------------------------
Magicians
===========
1 4 7 8
Nightstalker -> Ragstink -> Leach -> Wraith
Attacks: Ballerina, Fire Magic (homing)
They have 2 types of attacks - a homing magic attack and a spin attack
when in close range. Just dodge their homing attacks and use a combo
hit or shoot with your gun/magic. You can absorb their magic using
Monica's Magic-Absorb Blade and fire back at them. You can repel their
magic with Max's charged attack. You can stun them in mid-air when they
are hit by rocks etc. The leaping jump (forward + X) is needed if you
intend to them to hit them with a melee weapon.
Shadows
=========
1 4 7 8
Darkness -> Sooty -> Darker -> Shadow
Attacks: Drill, Beam, Dodge
They are very vulnerable to projectiles and strong against melee
weapons. They can be juggled using a charged attack. They have the
ability to dodge, a "drill" dash and a magicial beam that causes
status ailments. Quite an easy enemy.
Skeletons
===========
I am still doing some researching on them. Hope to get it done by the
next update...
------------------------------------------------------------------------
S P I R I T
------------------------------------------------------------------------
Fairies
========
2 6 7 8
Pixie -> Slyph -> Faerie -> Imp
Attacks: Big Mouth, Flame Basket
In my opinion, they are hardiest to fight among all character-size
monsters. Their attacks are damaging especially for Faeries & Imps as
they could deal 60+ HP damage with their flame bucket and does 3+
combo hits of 40+ HP damage with close-range. You can repel their flame
attacks with Max's spin attack or absorb using Monica's Absorb-Blade
technique. I recommend you to max up out Max's gun so that you can
reduce their HP by a huge percentage before confronting them in close
range. Their attacking pattern is quite similar as they tends to fly
close towards your character when you hit them with your projectiles.
They can be stunned or thrown and they are very difficult to juggle.
Elements
==========
2 6 8 8
Fire Element -> Fire Spirit -> Fire Ghost -> Magma Servant
2 6 8 8
Ice Element -> Ice Spirit -> Snow Ghost -> Snow Servant
3 6 7 8
Wind Element -> Spirit Flyer -> Storm Ghost -> Wind Servant
4 6 7 8
Aqua Element -> Water Spirit -> Rain Ghost -> Tempest Servant
4 6 7 8
Zappy -> Thunder Spirit -> Thunder Ghost -> Thunder Servant
Attacks: Element Magic (depends on element itself), Smack
They can be juggled and stunned. They can be deadly if you got
attacked by them when you are off-guard. However you can repel their
magic attacks with Max's spin attack or absorbing the magic using
Monica's Magic-Absorb Blade. Just dodge their attack and attack with
your combo. Once they are on the ground, juggle them with your melee
weapon.
------------------------------------------------------------------------
W I N D U P
------------------------------------------------------------------------
Bombs
=======
5 6 8 8
Bomber Head -> Triple Cracker -> Danger Bomb -> Sweet Dynamite
Attacks: Rolling Punch, Headbuster, (Self-Explodes)
They can be tough or easier. Their basic attacks are weak but they can
knock you out cold with their self-explosion which does 3 times their
normal damage! They will execute that move when their HP is critical
low. Once a bomb is destroyed in this manner, you will earn 0 ABS and
Glidas. Thus it would be better to go for a quick kill. They can be
juggled, stunned or thrown.
Vanguards and Yo-yos (Windup)
===============================
1 5 7 8
Vanguard -> Neo Vanguard -> Vanguard Mk 2 -> Nail Burst (boss)
Attacks: Elongated arms, Spin Attack, Trample Attack
3 5 7 8
Yo-yo Barrel -> Rolling Rocks -> Clock Knight -> Spinning Saucer
Attacks: Yo-yo ball, Spin Attack
You don't believe me, their attacks are similar. Both can execute
a spin attack. Vanguards can do a trample attack (i.e. both hands
on the ground and a lift-up) and punch forward. Yo-yo types have
only an attack - a yo-yo attack. It is quite hard to fight as the
characters for the reason that these cannot be juggled (they are
Ridepod-size monsters) but they can be stunned/stop. Using Ridepod's
range weapon can easily finish them. There are a bit of loop holes
in their attacking style - i.e. Yo-yo's yo-yo attack only mid-range
but when your character is very close to it.
Knights
=========
6 7 8 8
Arthur -> Lancer -> Iron Spear -> Flying Steel
Attacks: Charging Spear, Homing Missile
These floating mechanical beasts are deadly with their homing
missiles, which does multiple hits to your character. When in close
range, they deal heavy damage with their charging spear. When they
execute their homing missile attack, they tends to elevate higher thus
make them vulnerable for your character's leaping attack (forward + X)
Luckily, you can wipe them out easily with your projectiles (with
attack points of 300) late in the game.
------------------------------------------------------------------------
R E P T I L E F A M I L Y
------------------------------------------------------------------------
Snakes
========
2 4 8 8
Killer Snake -> Sea Serpeant -> Sand Dragon -> Dead Rope
Attacks: Burrow and Leap, Bite
Snakes are huge. Just imagine a larger version of Molers with longer
length, higher attacking power but lower speed. When it is underground,
you cannot hit with your projectiles including Monica's magic. It will
attempt to get close to your character so that it can do its leaping
attack. Just when the snake is underground, trigger off lock-on and
move as far as you could. Once the snake is out, attack again. They can
be stunned but not thrown or juggled.
Flying Dragons
================
3 5 7 8
Fire Gemron -> Fire Gundron -> Fire Drake -> Fire Wyrm
3 5 7 8
Ice Gemron -> Ice Gundron -> Ice Drake -> Ice Wyrm
3 5 8 8
Thunder Gemron -> Thunder Gundron -> Thunder Drake -> Thunder Wyrm
3 5 8 8
Wind Gemron -> Wind Gundron -> Wind Drake -> Wind Wyrm
3 5 8 8
Holy Gemron -> Holy Gundron -> Holy Drake -> Holy Wyrm
Attacks: Magic (depends on the element), Charging Roll
They are easier to identify as compared to Elements. They are
classified into 5 main colours - Red (Fire), Blue (Ice), Yellow
(Thunder), Green (Wind) and Pink (Holy). Once being attacked, they
will return fire with their magic until your character are within
close range and they will switch to a charging bite attack. They are
easy to handle with Max's spin attack as they can be stunned, thrown
and juggled.
Dragons
=========
4 5 7 8
Dragon -> Red Dragon -> Earth Dragon -> Tiamat
Attacks: Claw Swipe, Dragon Breath
They are large beasts with a devastating arsenal of attacks. Their
claw swipe deals average damage but has the possibility of causing Stop
on your character. Their breath weapon could hit your character from
quite a distance and yet dealing damage as an area basis (like starting
a campfire if you ask me). You can knock them out cold easily with
weapons of high Scale ratings.
---------------- VII ------------------
S u p p o r t C h a r a c t e r s
R e c r u i t m e n t
---------------------------------------
There are a total of 26 support characters in the game. All of them
except for Lin can be found in Palm Brinks. Every citzen of Palm
Brinks actually resides outside the town. You can began to recruit
them at the start of Chapter 2.
These characters are essential for fulfilling some of the crucial
Georama conditions. To recruit a character, just locate the
character and talk to him/her. Next you will be given a job such as
delivering things, give items, powering-up items, etc. The
conditions will be stated in your notebook by the way. Once you
satisfy the conditions, the character will join your party and you
can choose add him/her from the train (Blackstone One or Ixion)
For the 1st 4 chapters, you will find Cedric, Erik and Borneo outside
the train, Blackstone One repairing tracks, removing boulders, etc.
i) Skills Points and Status
--------------------------------
Certain character allows you to buy items, exchange medals, help to
stack up crucial supplies, etc. Some of the character have even
skills that allows you to get items such as bombs, cheese, chicken,
etc. Every support character has a limited amount of max skill
points and it CANNOT be upgraded. Once it is used, you need to wait
for a certain period of game time for the character to recover. This
will only be applicable if you have chosen to sent him/her back. Upon
talking to a support character, you should be given the following
options:-
Option What it does?
``````````````````````` ``````````````````````````````````
Add to your party Adds the character to your party
View abilities View the character's abilities
Menu Abilites Allows you to buy items, equipment or fix
Ridepod (Cedric), dig for scoop (Donny), etc.
Nothing Exit from conversation
ii) Moving support characters
--------------------------------
Once you have chosen "Add to your party" option, you will find the
character available at the lowest left-hand corner of the Character
Screen. Choose the character and view status to use the character's
skills if he/she has any. You can choose to sent him/her back.
The skill points is insufficient to execute that skill, the command
will be unusable.
iii) Recruit the characters!
-------------------------------
For your convenience, I have listed the characters as they are listed
in the Notebook Memo Listing:-
C e d r i c
_______________________________________________________________________
Location: Joins you automatically at the beginning of Chapter 2
Required for: Gundorada Workshop, Chapter 5
Origin Point: Heim Rada
To recruit: N/A
Abilities: - Refuel Ridepod
- Sell you parts for Ridepod
- Bonus points for weapon/parts upgrade
Skill Points: - Repair Weapons (12 SP)
- Repair Arms (16 SP)
- Refuel (64 SP) / Total: 64 SP
Cedric's Parts
-=-=-=-=-=-=-=-
Item Cost Condition
Improved Core 900 EXP -
Core II 1400 EXP Core must be Improved Core
Core III 2000 EXP Core must be Core II
Super Core 3500 EXP Core must be Core III
Hyper Core 5000 EXP Core must be Super Core
Master Grade Core 6500 EXP Core must be Hyer Core
Refrigerator Body 700 EXP Chapter 6
Wooden Box Body 800 EXP Chapter 5
Super-Alloy Body 1100 EXP Chapter 7
Barrel Cannon 400 EXP Chapter 2
Hammer Arm 800 EXP Chapter 6
Samurai Arm 1100 EXP Chapter 4
Caterpillar 600 EXP Chapter 2
Roller Foot 700 EXP Chapter 2
Buggy 800 EXP Chapter 7
Energy Pack (Barrel) 600 EXP Chapter 4
Voice Unit 1000 EXP Can only be bought once
Shield Kit varies As you buy more, EXP cost increases
E r i k
_______________________________________________________________________
Location: Joins you automatically at the beginning of Chapter 2
Required for: Gundorada Workshop, Chapter 5
Origin Point: Heim Rada
To recruit: N/A
Abilities: - Sell you gunpowder (for 20 Glidas)
- Make bombs (Improved Bombs)
Skill Points - Get Bombs (32 SP)/ Total: 64 SP
B o r n e o
_______________________________________________________________________
Location: Joins you automatically at the beginning of Chapter 2
Required for: Gundorada Workshop, Chapter 5
Origin Point: Heim Rada
To recruit: N/A
Abilities: - Boosts item aquisition when defeating enemies
- Sells you Ore
Skill Points: N/A
Borneo's Fine Ore
-=-=-=-=-=-=-=-=-
Item Cost Condition
Rough Rock 20 G -
Gold Bar 1000 G -
Silver Ore 200 G -
Hunk of Copper 50 G -
C o n d a
_______________________________________________________________________
Location: Joins you once you found the 1st Geostone in Chapter 2
Required for: N/A
Origin Point: Sindain
To recruit: N/A
Abilities: - Sells you Georama Materials
Skill Points: N/A
Notes: I don't really consider him as a support character due
to the fact that you cannot have him for support in
dungeons. Added him here as you can find him inside the
train.
Conda's Goods
-=-=-=-=-=-=-=-
Item Cost Condition
Rolling Log 20 G -
Sturdy Rock 20 G -
Rough Rock 20 G -
Bundle of Hay 20 G -
Sturdy Cloth 20 G -
Gunpowder 20 G -
Glass Material 20 G -
Unknown Bone 20 G -
Sticky Clay 20 G -
Flour 20 G -
Sugar Cane 20 G -
Super Hot Pepper 20 G -
Poison 20 G -
Forest Dew 20 G -
Scrap of Metal 10 G -
Gold Bar 1000 G -
Silver Ball 200 G -
Hunk of Copper 50 G -
Light Element 60 G -
Holy Element 60 G -
Earth Element 60 G -
Water Element 60 G -
Chill Element 60 G -
Thunder Element 60 G -
Wind Element 60 G -
Fire Element 60 G -
Life Element 60 G -
D o c t o r D e l l
_______________________________________________________________________
Location: Joins you automatically at the beginning of Chapter 3
Required for: To perform a check up on the sick Lin
Origin Point: Dell's Clinic near Palm Brinks Lake
To recruit: You will need to recruit him upon finding that a girl
named Lin is severely sick. Return back to Palm Brinks
& head for Dell Clinics, talk to Dr. Dell and he will
head there. He will join you at the beginning of Chapter
3.
Abilities: - Cures abnormal statuses.
- Will sell you Mighty Healing (for 300 Glidas)
Skill Points: Check Up: 32 SP
Notes: Check Up cures status abnormalities such as Poison,
Gooey, etc.
L i n
_______________________________________________________________________
Location: Revive her with the Miracle Dumplings
Required for: Starlight Temple
Origin Point: Balance Valley
To recruit: This is the first and only temporarily support character.
She will join you upon you have given her the Miracle
Dumplings (see walkthrough). She will join your party
as a permanent support character from Yorda's Valley
till the Lighthouse. She will leave your party for good
upon ending Chapter 3.
Abilities: - Bonus points for armband upgrades
Skill Points: N/A
Notes: A temporarily support character.
G o r d o n (Gordon's Worries)
_______________________________________________________________________
Location: Garden of Max's house
Required for: Jurak Mall, Revive Elder Jurak; Chapter 2
(Able to recruit once gaining access to Georama)
Origin Point: Sindain
To recruit: Talk to Gordon as Max. He will ask for some Holy Water.
Purchase a Holy Water from Priest Bruno in the nearby
church for 70 Glidas. Give it to him and he will join
your party!
Abilities: Sells you Georama Materials
Skill Points: N/A
Notes: Prefers the house to be near a tree or forest
Gordon's Bonsai
-=-=-=-=-=-=-=-=-
Item Cost Condition
Rolling Log 20 G -
Sturdy Rock 20 G -
Forest Dew 20 G -
Plum Rice Ball 800 G Chapter 5 onwards
P a r n (Portrait of a Bride)
_______________________________________________________________________
Location: Parn's House, near Max's house
Required for: Starlight Temple, Tool Shop restored, Chapter 2
Origin Point: Balance Valley
To recruit: Fulfill Georama Condition - Tailor Shop and purchase
Gold Paint for 1000 Glidas or examine the Golden Eggs
(fulfill restore Golden Eggs condition) for Gold Paint.
Go to his house and talk to him. Give him Gold Paint.
He will join along with Julia
Abilities: - You can escape dungeons at any time.
- Sell you paint.
Skill Points: Escape (32 SP) / Total: 72 SP
Notes: Prefers to stay inside a purple brick house. You will
recruit him along with Julia. You can get 20x Purple
Paint at the attic of his house.
Parn's Paints
-=-=-=-=-=-=-=-
Item Cost Condition
Paint (Red) 30 G -
Paint (Blue) 30 G -
Paint (Black) 30 G -
Paint (Green) 30 G -
Paint (Orange) 30 G -
Paint (Yellow) 30 G -
Paint (Purple) 30 G -
Paint (Pink) 30 G -
J u l i a (Portrait of a Bride)
_______________________________________________________________________
Location: Parn's House, near Max's house
Required for: N/A
Origin Point: N/A
To recruit: Joins you as you recruit Parn.
Abilities: - Sell you armbands
- Bewitches (charms enemies within a certain range).
Skill Points: Confuse (21 SP) / Total: 48
Notes: N/A. You may want to put her in a house where Parn is
staying. It is not to separate a couple. But too bad,
due to limitations of Polyn points...
Julia's Ringware
-=-=-=-=-=-=-=-=-
Item Cost Condition
Magic Brassard 200 G -
Gold Brassard 350 G Chapter 3 onwards
Crystal Brassard 740 G Chapter 4 onwards
Pocklekul 860 G Chapter 5 onwards
Indestructible Coin 1500 G Unavailable once Donny is recruited
D o n n y (The Mark of Business)
_______________________________________________________________________
Location: The entrance to Underground Channel Sewers
Required for: Luna Lab,
Origin Point: Veniccio
To recruit: Talk to him as Max and choose to be my friend. Get a
Dark Coin & Indestructible Coin. These coins can be
obtained from floors in Underground Channel or Rainbow
Butterfly Woods OR you can also buy them from Woody's
Tailor Shop at Jurak Mall (future)
Abilities: - Opens locked doors.
- Opens locked treasure chests.
- Sells you repair items.
Notes: - You will still find the "Dig for a Scoop" option
available when you talk to him. You can get gifts if
your photography has build. Please note that Donny
needs to reside in a Blue Iron House.
- The last scoop "Flotsam Revived!" can be only be
obtained during Chapter 8
Donny Mart
-=-=-=-=-=-
Item Cost Condition
Denim Overalls 500 G Chapter 4 onwards
Hunting Cap 200 G Chapter 4 onwards
Fashionable Cap 220 G Chapter 5 onwards
Two-Tone Beret 240 G Chapter 7 onwards
Maintenance Cap 200 G Chapter 6 onwards
Bread 30 G -
Antidote Drink 40 G -
Repair Powder 80 G -
Gun Repair Powder 160 G -
Treasure Chest Key 500 G Chapter 2 onwards
F e r d i n a n d (Castagnaccio)
_______________________________________________________________________
Location: Kitchen of Max's house
Required for: Starlight Temple, Lao Chao's Bistro, Chapter 3
Origin Point: Balance Valley
To recruit: Recruiting him is fairly simple. Just get a Roasted
Chestnut (obtain Rainbow Butterfly Woods dungeons) and
give it to him.
Abilities: - Sell you Premium Chicken (for 120 Glidas)
- Cook
Skill Points: Cook (24 SP) / Total: 64
Notes: You can only recruit him by using Max. He can be
recruited once Gordon has joined you. Place him inside
a Chinese Stand.
C l a i r e (Curiosity)
_______________________________________________________________________
Location: Clarie's house near Max's house (Palm Brinks)
Required for: Luna Lab
Origin Point: Veniccio
To recruit: You can only recruit her after you have gotten the
Lafrescia Seed and a Sundrops. Take a picture of the
giant stem which is a scoop. Talk to her to show the
photo. Claire will join you.
Abilities: - Adds 2 more Rage Counters
- Sell you Gift Capsules (for 400 Glidas)
Notes: She prefers to reside in a Red Iron House. You need to
place some Luna Stone Lights near her house.
P a u (Beautiful Orange food)
_______________________________________________________________________
Location: Pau's House at Veniccio
Required for: N/A
Origin Point: Veniccio
To recruit: You can recruit him after you have completed Chapter 4.
Just give him a carrot (given by a hint from a maid at
the City Hall) & he will join you.
Abilities: - Detect Mimics
- Show you the Map
- Show you the monster holding the Gate Key
Notes: This is my most favorite support character. Very useful
in difficult dungeon areas - Moon Flower Palace &
Zelmite Mines. You can use his Ask for Advice option to
help you if you are stucked (quite useless if you ask me)
S t e w a r t (The Auction)
_______________________________________________________________________
Location: Max's house (entranceway)
Required for: Starlight Temple, Sacred Gate, Chapter 3
Origin Point: Balance Valley
To recruit: You need to have 2000 Glidas. You can get 900 Glidas by
selling 6 bombs made from Erik's support character
ability. Talk to him as Max. Give you 2000 Glidas. Exit
and re-enter the house. Talk to him again and he will
return you 600 Glidas and join your party!
Abilities: - Heals you automatically.
- Sell you shoes
Skill Points: Total: 52
Notes: You can only recruit him by using Max. He can be
recruited once Gordon has joined you. He heals your hit
point slowly bit by bit (which is hardly to see its
effect)
Stewart Shoes
-=-=-=-=-=-=-=-
Item Cost Condition
Leather Shoes 200 G -
Wing Shoes 225 G -
Work Shoes 210 G -
Dragon Shoes 250 G -
A d e l (Dreaming I Was Dreaming)
_______________________________________________________________________
Location: Max's House, Servant's Room
- located on the staircase leading from the kitchen.
Required for: Jurak's Mall, Tailor Shop restored; Chapter 2
Origin Point: Sindain
To recruit: Give her a Hunk of Copper, Sturdy Cloth & Thick Hide
Tips: Get all these materials from Conda at the rear of the
train or Morton's Sundries. Talk to her and choose the
option that allows you to give all these items. Exit
the room and re-enter the room. She will give you a new
set of overalls - I got Green overalls when I choose
Denim overalls as my defaults.
Abilities: - Sell you fruits
- Gradually raises WHP of unequipped weapons
Notes: You can recruit after getting Gordon
Adel's Fruits
-=-=-=-=-=-=-=-
Item Cost Condition
Tasty Water 80 G -
Heart-Throb Cherry 60 G -
Stone Berry 60 G -
Gooey Peach 60 G -
Poison Apple 60 G -
Mellow Banana 60 G -
A u n t P o l l y (Polly's Maid)
_______________________________________________________________________
Location: Polly's Bakery
Required for: Jurak's Mall, Eatery restored, Chapter 2
Origin Point: Sindain
To recruit: First of all, talk her and choose "Be My Friend". She
will give Max 20x Crunchy Bread. Talk to Morton, who
is at Morton's Sundries (pumpkin sign). Proceed to
Morton's House (there is a pumpkins field in his yard)
Examine the door and talk to Morton. Talk to Polly
again & she joins you and give you 20x Crunchy Bread
as gifts!
Abilities: - Makes bread
- Sell you ingredients
Skills Points: Makes Bread (12 SP) / Total: 64 SP
Notes: You can recruit after getting Gordon. Prefers to stay
in a wooden house than a straw hut. She makes a bread
per 12 SP.
Polly's Bakery
-=-=-=-=-=-=-=-
Item Cost Condition
Flour 20 G -
Sugar Cane 20 G -
Super Hot Pepper 20 G -
Bread 30 G -
Tasty Water 80 G -
* Her shop at Palm Brinks will be replaced with her assistant who sells
you the same items that she is selling.
S h e r i f f B l i n k h o r n (Palm Brinks: Mad Dash!)
_______________________________________________________________________
Location: Outside the Police Station (daytime)
Required for: Starlight Temple, Weapon Shop, Chapter 3
Origin Point: Balance Valley
To recruit: You need to run along Palm Brinks from the Police
station to the boat at the pier with 2 min and 01 secs.
- I recommend you to recruit Fabio first. He will be
standing near the dock, thus being a road block for
you.
- Speed up the reading of messages in the area.
- Make use of right analog stick to pan the camera.
- You can talk to Blinkhorn from a certain distance.
Time is considered stopped once you talk to him.
- The route is:-
Police Station -> Drawbridge -> left side of Church
-> Momument -> Pier -> Boat --> Police Station
- Practice makes perfect. This is one of the hardiest
support character to recruit.
Abilities: - Show you the monster notes
Skill Points: N/A
Notes: - You can only recruit him by using Max. He can be
recruited once Gordon has joined you. Place him inside
a Brick House with fencing. It will be useful if you
want to save that 1000 Glidas on Monster Notes.
M i l a n e (Milaine Shows Her Stuff)
_______________________________________________________________________
Location: Weapon Shop in Palm Brinks
Required for: Jurak's Mall, Weapon Shop restored, Chapter 2
Origin Point: Sindain
To recruit: Talk to her as Monica. She will give you a Gladius.
Equip that and build up to 2 levels - i.e. upgrade the
Gladius to a Chopper. Talk to her again and she will
join you
Abilities: - Gives you bonus points when upgrading swords.
- Sell you tools and swords.
Skill Points: N/A
Notes: You can recruit her after restoring Tailor Shop.
Prefers to stay in a wooden house near other people's
building. Can only recruit her as MONICA.
Milane's Weapon Shop
-=-=-=-=-=-=-=-=-=-=-
Item Cost Condition
Battle Wrench 200 G -
Drill Wrench 350 G Chapter 2 onwards
Smash Wrench 600 G Chapter 4 onwards
Turtle Shell Hammer 300 G Chapter 2 onwards
Kubera's Hand 500 G Chapter 3 onwards
Classic Gun 150 G -
Baselard 250 G -
Gladius 300 G -
Shamshir 600 G Chapter 4 onwards
Gold Brassard 350 G Chapter 2 onwards
Thorn Armlet 820 G Chapter 4 onwards
Repair Powder 80 G -
Gun Repair Powder 160 G -
Armband Repair Powder 160 G Chapter 2 onwards
G e r a l d (Getting Father's Approval)
_______________________________________________________________________
Location: Max's house, inside his own room
Required for: Gundorara Workshop, Operation Rooms, Chapter 5
Origin Point: Heim Rada
To recruit: Locate Gerald and talk to him using Max.
You will be given a Trumpet Gun and you need to build
it up to a Bell Trigger. Do this and keep the item in
your inventory. Talk to him and he will join you.
Abilities: - Gives you bonus points when upgrading guns.
- Will sell you guns.
Skill Points: N/A
Notes: You can recruit him after you have recruited Gordon.
Gerald needs to leave in a house enclosed in a fence.
Gerald's Guns
-=-=-=-=-=-=-=-
Item Cost Condition
Turkey* 460 G Chapter 4 onwards, unlock Spheda
Trumpet Gun 300 G -
Magic Gun 560 G Chapter 4 onwards
Grenade Launcher 500 G Chapter 3 onwards
Wild Cat 900 G Chapter 5 onwards
*This is not a gun! It is a Spheda Club.
M a y o r N e e d (The Impossible Safe)
_______________________________________________________________________
Location: Mayor's Office, 2nd floor of City Hall
Required for: N/A
Origin Point: Palm Brinks
To recruit: Locate him and talk to him as Max after you have
recruited Gordon. He will ask Max for help in unlocking
his safe. The password is 1-2-2-1.
Abilities: - Increase money after defeating enemies.
- Exchange medals.
Skill Points: N/A
Notes: You can recruit him after you have recruited Gordon.
The Mayor's house must have a mailbox nearby.
Need's Medal Exchange
-=-=-=-=-=-=-=-=-=-=-=-
* To get medals, you need to fulfil conditions stated for that
particular floor.
Item Cost It is for...
Clown Suit 55 Medals Max's clothing
Clown Hat 40 Medals Max's headwear
Clown Shoes 40 Medals Max's footwear
Princess Dress 60 Medals Monica's clothing
Panther Ensemble 65 Medals Monica's clothing
Princess Orb 40 Medals Monica's ornament
Kitty Bell 45 Medals Monica's ornament
Princess Boots 40 Medals Monica's footwear
Panther Boots 50 Medals Monica's footwear
Name-Change Ticket 40 Medals Can someone tell me what do this do?
P r i e s t B r u n o (A Priest's Ordeal)
_______________________________________________________________________
Location: Palm Brink's Church
Required for: Starlight Temple, Crystal Palace Site, Chapter 3
Origin Point: Balance Valley
To recruit: To recruit him, you need to put out all the candles in
the church. You can do this in four steps: left 3rd,
right 1st, right 5th, left 7th. The 1st row of candle
is closest to the doorway. Once all candles have been
put out, talk to him again to recruit.
Abilities: - Revives you from death one time.
- Sell you recovery items.
Skill Points: Revive (48 SP) / Total: 72
Notes: You need to talk to him as Max. He prefers to stay in
a church found in Balance Valley than a house. You can
recruit him after you have recruit Gordon.
House of Healing
-=-=-=-=-=-=-=-=-
Item Cost Condition
Antidote Drink 40 G -
Holy Water 40 G -
Soap 40 G -
Medusa's Tear 80 G -
*Inside Palm Brink's church, you will find another priest selling you
the same set of items.
R u f i o (The Non-Setting Moon)
_______________________________________________________________________
Location: Palm Brink's Lake Pier (closer to Dell's Clinic)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit him, you need to get a photo of The Moon.
You should get it easily from the pier from 8 pm
onwards. Talk to him with the photo still available.
You will find him at pier during evening
Abilities: - Gives you bonus damage on undead monsters.
- Will sell you elements.
Skill Points: N/A
Notes: -
Rufio's Elements
-=-=-=-=-=-=-=-=-
Item Cost Condition
Flame Crystal 150 G -
Chill Crystal 150 G -
Lightning Crystal 150 G -
Hunter Crystal 150 G Chapter 8 onwards
Holy Crystal 150 G Chapter 8 onwards
Destruction Crystal 150 G Chapter 8 onwards
Wind Crystal 150 G -
Sea Dragon Crystal 150 G Chapter 8 onwards
Power Crystal 200 G Chapter 8 onwards
Protector Crystal 150 G Chapter 8 onwards
Light Element 60 G -
Holy Element 60 G -
Earth Element 60 G -
Water Element 60 G -
Chill Element 60 G -
Thunder Element 60 G -
Wind Element 60 G -
Fire Element 60 G -
Life Element 60 G -
* Rufio is very useful in Chapter 8 as you longer can access to the
future, thus getting Crystals via purchase can only be done via
Rufio as you cannot get to Starlight Temple.
Fabio (Catch Up, Then Pass Me)
_______________________________________________________________________
Location: Palm Brink's Lake Pier (where you find a boat)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit him, you need to talk to him as Max. You
need to fish for a Nonky that is longer than 60 cm. To
fish a Nonky of that size, you need to use Mimi as a
bait. If you are running out of baits, buy them from
Mushroom Burgers (Jurak Mall future) or get them from
stealing from enemies or via chests. Try to fish at
Palm Brinks lake although Nonky can be found in most
fishing spots (refer to fishing section).
Abilities: - Makes fishing bait.
- Will sell you fishing bait.
Skill Points: Makes Bait (18 SP)/ Total: 64
Notes: - He likes to live in a house near a river or the ocean.
- Try to fish at the pier where you recruit Rufio. Cast
your line at the isolated river from Dell's Clinic. I
got my 76 cm Nonky from there.
- He can be recruited upon getting the Fishing Rod.
Flavin's Baitshop
-=-=-=-=-=-=-=-=-=-
Item Cost Condition
Prickly 80 G -
Mimi 80 G -
Evy 80 G -
Carrot 80 G -
Potato Cake 80 G -
Minon 80 G -
Battan 80 G -
Petite Fish 80 G -
O l i v i e (In the Winner's Circle)
_______________________________________________________________________
Location: Palm Brink's Town Square (where Fishing Contest and
Finny Frenzy is being held)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit her, you need to engage the conversation by
using Max. You need to win the Finny Frenzy (first in
the finals). First of all, get a fish and build the
fish's to a minimum 26 boost, 24 endurance and 18
stamina. Race it in the Begineer and you be able to win
it. Refer to the fishing section for more details.
Abilities: - Support (Pumped Up)
- Sells you lures
Skill Points: N/A
Notes: - She likes to live in a house near a river or the ocean.
- She is a firbit dressed in pink. She can be recruited
upon unlocking Finny Frenzy.
Olivie's Lures
-=-=-=-=-=-=-=-
Item Cost Condition
Spinner 300 G -
Frog 300 G -
Minnow 300 G -
Fork 300 G -
M i n a (The Spheda Challenge)
_______________________________________________________________________
Location: City Hall area, Lobby (morning)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit her, you need to talk to her as Monica. She
will talk about Dr. Dell and time distortion. You need
to win 10 Spheda games. Medals earned from Spheda prior
to talking to her will not be counted. Probably the
hardiest character quest.
Abilities: - Cures (fully heals)
- Sells you clothes for Monica
Skill Points: Cure - 64 SP / Total: 64
Notes: - You can recruit her upon unlocking Spheda at Chapter 3
- By talking to her, you can unlock the Spheda Practice
Area, which is accessible via Extras Menu.
Mina's Apparel
-=-=-=-=-=-=-=-
Item Cost Condition
Pumpkin Shorts 200 G -
Striped Dress 250 G -
Knight Boots 200 G -
Metal Boots 240 G -
Wing Boots 260 G -
Spike Boots 260 G -
* Get her in Chapter 7 as Spheda for Moon Flower Palace is the easiest
Spheda grounds among all dungeons.
C o r i n n e (Corinne's Hide and Seek)
_______________________________________________________________________
Location: Morton's House (2nd floor)
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit her, you need to talk to her. She can be
found at Morton's House, second floor. It is just
opposite the beds. Talk to her and she wants you to
play hide-and-seek with her. Her other 2 locations are:
1) Clarie's house, 2nd floor, hallway
2) Max's house, Max's room
Abilities: - Always get an angel with coins.
- Will sell you hair ornaments for Monica.
Skill Points: N/A
Notes: - You can recruit her upon you have recruit Gordon.
Corinne's Hairpins
-=-=-=-=-=-=-=-=-=-
Item Cost Condition
Yellow Ribbon 200 G -
Striped Ribbon 220 G -
Zipangu Comb 350 G -
Swallowtail 240 G -
G r a n n y R o s a (Mind to Mind)
_______________________________________________________________________
Location: Max's house, walkway between main hall and dinning room
Required for: N/A
Origin Point: Palm Brinks
To recruit: To recruit her, you need to talk to her as Max. You
will be shown the virtual keyboard. Type
Let's Go Together. exactly as what it appears on the
top of the keyboard without the quotation marks (")!
Abilities: - Makes cheese.
- Will sell you amulets.
Skill Points: Make Cheese (24 SP)/ Total: 72 SP
Notes: - You can recruit her upon you have recruit Gordon.
Rosa's Amulets
-=-=-=-=-=-=-=-
Item Cost Condition
Anti-Petrify Amulet 50 G -
Non-Stop Amulet 50 G -
Anti-Curse Amulet 50 G -
Anti-Goo Amulet 50 G -
Antidote Amulet 50 G -
------------ VIII ----------
G e o r a m a M e n u
----------------------------
Georama is the "Sim City" feature of Dark Cloud 2. It allows you to
rebuild origin points, which is crucial for restoring key buildings,
places in the future. To access to the future, you must go to the Time
Gate. To rebuild towns, you need to collect Geostones, an egg-shaped
crystal contains details about the past. It contains data on what
objects that you can make and conditions that are essential for the
future. To build these objects, you need to have Georama Materials,
which can be bought from the leader of Firbits - Conda (he is located
at the rear end of the locomotive)
i) Access the Georama Menu
`````````````````````````````````````````````
Georama Menu can only be accessed after Max have acquired the first
Geostone in Rainbow Butterfly Woods in Chapter 2. As you walked on the
undeveloped town area, you will find a Carpenterion icon on lower left
corner of the screen. Hit SELECT and you will be able to access into
Georama Mode. Hit SELECT again to return back to human mode.
To access the menu, you must be in Georama Mode and hit Triangle to
access the menu. From the menu, you will find 6 tabs and they are:-
Menu Option What it does?
```````````` ````````````````````````````````````````````````````
Build Allows you to create objects such as buildings,
trees, plants, trees, etc.
Place Allows you to place the object on the land
Paint Allows you to paint objects if applicable
Clean Up Allows you to clean-up objects
Culture Allows you to view the total Culture Points
accumulated and people staying the village.
Analysis Provides you with Georama Conditions that you need
to fulfill in order to revive certain objects in
the future.
ii) Controls
`````````````````````````````````````````````
The controls for Georama mode is relatively simple.
Button What it does?
```````` ```````````````
Right Analog Rotates camera view
L1/R2 Rotates camera view
Left Analog Moves cursor around menu or undeveloped land
Circle Cancel placement of object or painting
X Executes place, paint, clean-up or make objects command
D-Pad Moves cursor around menu or undeveloped land
Triangle Access to Georama Menu
L2/R2 Rotates placing object
iii) Build, Place, Paint and Clean-Up
`````````````````````````````````````````````
The four commands under the Georama Menu is the basis of Georama. You
need to use Georama Materials.(Obtained from dungeons or purchase them
from Conda) The supply is abundant, thus there is no need to worry
about them. In fact, you can view the possible Georama materials
available in the dungeon by hitting Triangle upon viewing the Condition
Card.
>> Build
Build allows you to make objects. Certain objects such as the Church
can only be built once, while you can have endless supply of others
such as torn trees.
>> Place
Placing is the tough part of Georama as there is a limited area, you
need to place your objects with ideaful minds and careful planning. You
can rotate the placeable objects with R2 or L2 button. When an object
can be place on the area, it will be highlighted in blue. If it cannot
be placed, it will be highlighted in red instead. You can build bigger
objects such as fencing around the house (consists of multiple fences)
or a pier (consists of multiple wooden blocks) etc. You can even place
objects on top of each other. Certain characters will be staying in
that house if it place near a certain object. For example, Gordon will
stay inside a house if the house is near a tree.
>> Paint
Bring more colors to your dull-looking towns. Make the world more
colourful as you can enhance the features or add in Culture Points (it
will be discussed more details in the next section). Larger objects
requires more units of paint by the way.
>> Clean-Up
You will be doing this a lot of often. It is wise to do some clean-up
before you start to build your town in Sindain. Cleaning up painted
objects will remove the paint as well.
iv) Building Costs of All Objects
`````````````````````````````````````````````
Below is just a listing of all objects buildable.
Georama Objects for Chapter 1 to 5
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Buildings
-----------
Firbit's House - N/A
Straw House - 4x Rolling Log, 2x Sturdy Rock, 20x Bundle of Hay
Wooden House - 20x Rolling Log, 1x Sturdy Cloth, 1x Glass Material,
2x Sugar Cane
Brick House - 8x Sturdy Rock, 2x Glass Material, 4x Sticky Clay
Iron House - 5x Glass Material, 20 Scrap of Metal
Church - 8x Sturdy Rock, 4x Glass Material, 3x Scrap of
Metal, 1x Holy Element
Chinese Stand - 6x Rolling Log, 3x Sturdy Cloth, 1x Water Element,
1x Fire Element
Watermill* - 4x Rolling Log, 1x Water Element
Shop Boat* - 8x Rolling Log, 2x Bundle of Hay, 4x Sturdy Cloth
Windmill - 4x Rolling Log, 4x Sturdy Rock, 2x Sturdy Cloth, 1x
Wind Element
Shed - 2x Rolling Log, 4x Bundle of Hay
Generator - 6x Scrap of Metal, 2x Hunk of Copper, 2x Thunder
Element, 2x Fire Eleemnt
*These objects can be placed where water is abundant.
Objects of Nature
--------------------
Rock - 8x Rough Rock
Grass - 1x Earth Element, 1x Water Element
Hill - 5x Sticky Clay, 3x Earth Element
Log - 8x Rolling Log
River - 1x Water Element
Nose Tree - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
1x Earth Element
Eye Tree 1 - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
1x Earth Element
Eye Tree 2 - 5x Rolling Log, 2x Forest Dew, 1x Light Element,
1x Earth Element
Fruit Tree - 1x Forest Dew, 2x Earth Element, 1x Water Element
Thorn Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element
Leafy Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element
Feeble Tree - 1x Forest Dew, 1x Earth Element, 1x Water Element
Accessories for Buildings
----------------------------
Iron Chimney 1 - 2x Scrap of Metal, 1x Fire Element
Iron Chimney 2 - 4x Scrap of Metal, 1x Fire Element
Brick Chimney - 3x Sturdy Rock, 1 Sticky Clay
Weather Vane - 1x Unknown Bone, 3x Scrap of Metal, 1x Wind Element
Iron Lamp 1 - 1x Glass Material, 1x Scrap of Metal, 1 Fire Element
Iron Lamp 2 - 5x Scrap of Metal, 1 Fire Element
Star Lamp - 1x Glass Material, 2x Scrap of Metal, 1x Fire
Element
Laundry - 3x Sturdy Cloth, 1x Water Element, 1x Thick Hide
Warehouse - 4x Rolling Log
Barn - 4x Rolling Log
Iron Shed - 5x Scrap of Metal
Power Arm - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder
Element
Great Crane - 4x Scrap of Metal, 1x Hunk of Copper, 1x Thunder
Element
Chimney Pot - 4x Sticky Clay, 1x Fire Element
Stand Only Objects
-------------------
Wooden Stand - 5x Rolling Log
Wooden Stairs - 3x Rolling Log
Iron Stand - 10x Scrap of Metal
Iron Stairs - 10x Scrap of Metal
Bench - 3x Rolling Log, 1x Sticky Clay
Pot - 4x Sticky Clay
Pot Torch - 2x Rolling Log, 4x Sticky Clay, 1x Fire Element
Barrel - 2x Rolling Log, 1x Scrap of Metal, 1x Thick Hide
Cart - 2x Rolling Log, 2x Scrap of Metal, 1x Wind Element
Well - 2x Rolling Log, 5x Sturdy Rock, 2x Scrap of Metal,
1x Water Element
Mailbox - 3x Scrap of Metal
Luna Stone Light - 1x Rolling Log, 1x Scrap of Metal, 1x Light
Element, 1x Fire Element
Hay & Hoe - 2x Bundle of Hay, 1x Scrap of Metal
Hardened Mud Pile - 5x Sticky Clay
Fencing and Objects Building
-----------------------------
Block - 5x Sturdy Rock
Bridge Block - 5x Sturdy Rock
Block 2 - 10x Sturdy Rock
Block 3 - 10x Sturdy Rock
Pier - 4x Rolling Log
Rough Wooden Fence - 2x Rolling Log
Wooden Bridge - 5x Rolling Log
Wooden Gate - 4x Rolling Log
Wooden Crate - 4x Rolling Log
Wooden Fence - 1x Rolling Log
Iron Gate - 5x Scrap of Metal
Iron Fence - 2x Scrap of Metal
Georama Objects for Chapter 7
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Road - 2x Rough Rock
Petal Stream - 1x Water Element
Road to Golbad - 2x Rough Rock, 1x Earth Element, 1x Water Element
Fountain - 5x Sturdy Rock, 2x Water Element
Starlight Stairs - 5x Rough Rock, 1x Light Element
Camelia Tree - 1x Earth Element, 1x Water Element, 1x Life Element
Hall of Sorrow - 10x Sturdy Rock, 2x Rough Rock, 2x Glass Material,
1x Wind Element
Flower Bed - 2x Earth Element, 1x Water Element
Moon Column - 2x Sturdy Rock, 1x Holy Element
Palace Stairs - 2x Rough Rock, 1x Earth Element, 1x Water Element
Silver Bench - 2x Rolling Log, 1x Gold Bar
Stardust Pond - 3x Sturdy Rock, 1x Water Element, 1x Light Element
v) Georama Conditions
`````````````````````````````````````````
Collecting Geostones does not only allow you to get objects to build.
They also provide you with hints to the Georama for that area. They
will give you specific descriptions. Georama floors for Sindain, Balance
Valley, Veniccio and Heim Rada has a culture section that allow you to
keep track of the culture points while Moon Flower Palace has the
picture option that allows you to view the photo viewed in the foyer.
However, Georama Conditions for Moon Flower Palace is locked and you
can only get hints from the pictures.
Traveling through time
------------------------
When you restored Georama by a certain percentage, you will have
restore future object's origin point. Make use of the Time Gate (i.e.
by moving Max/Monica over there and hit X). You can travel via the Map
menu once you have gotten the Ixion in Chapter 6. However Ixion's
commands cannot be used in the future. All future areas will be LOCKED
in Chapter 8 (optional). Fortunately, you can get most of items from
your recruited support characters.
Getting Power-Up Items
------------------------
Upon completing Georama by certain percentage, you will receive a
message stated that something has happened in the future. You will
find small chests containing power-up items such as Fruit of Eden,
Witch's Parfait and Potato Pie along with rare gems. Make sure you
visit the future when you complete a condition and search for tiny
treasure chests. They blends well as they were combined as one with
the surroundings. Thus watch out for them.
A FAQ written by Lyte it Up 420 has provided
a list on the locations of all these items. It is worthwhile to take a
look.
------------------------------------------------------------------------
Chapter 2
Sindain - Georama Condition
------------------------------------------------------------------------
Prior to building these objects, you need to do some clean-up on
removing the rock, grass and logs. Once you are done, it is time to
start building! The time gate is located on the left of Withered Tree.
The Firbit's house is located near the entrance. The save point can be
found at the station area.
1) Restoring the Forest Lake (10%)
- Make the river at least fifteen units or more.
2) Restoring the Glowing Mushrooms (10%)
- Plant at least ten trees.
3) Restoring the Withered Tree (15%)
- Place Eye Tree 1 & Eye Tree 2 on opposite sides of the lake.
- Place Nose Tree between Eye Tree 1 & Eye Tree 2.
- Surround all three trees by a river.
4) Revive Elder Jurak (15%)
- The Withered Tree must be restored.
- The Forest Lake must be restored.
- Gordon resides in Sindain.
5) Restoring the Tailor Shop (10%)
- Elder Jurak must be revived.
- Adel resides in Sindain.
- 30 Culture points must be obtained.
6) Restoring the Eatery (10%)
- Elder Jurak must be revived.
- Polly resides in Sindain.
- 40 Culture points must be obtained.
7) Restoring the Weapon Shop (10%)
- Elder Jurak must be revived.
- Milane resides in Sindain.
- Elder Jurak's Branch must be restored.
- 50 Culture point must be obtained.
8) Restoring Elder Jurak's Branch (10%)
- At least 10 trees need to be planted.
- Place a fence around the Firbits' House.
9) Restoring the Golden Eggs (10%)
- Elder Jurak's Branch must be restored.
- Place a resident inside of a Straw House.
Jurak Mall - Future Sindain (100%)
-----------------------------------
Jurak Mall includes a couple of places of interest. You can find the
Great Elder - Jurak with 3 shops surrounding him. The shop on the
lower ground is the Tailor Shop (Woody's Tailor). There is a ladder on
the left of Woody's Tailor that leads to the Eatery (Mushroom Burgers).
In front of Jurak is a large branch where you can find the Weapon Shop
(Jurak Arms) and the Golden Eggs, where you can get Gold Paint by
examining it.
Woody's Tailor
==============================
Item Cost
Green Overalls 500G
Red Vest 500G
Denim Overalls 500G
Pumpking Shorts 200G
Dark Coin 1500G*
Indestructible Coin 1500G*
Himarra Badge 500G`
Gift Capsule 400G
Gold Paint 1000G
Mushroom Burgers
==============================
Item Cost
Flour 20G
Sugar Cane 20G
Bread 30G
Roasted Chestnut 300G
Tasty Water 80G
Heart-Throb Cherry 60G
Gooey Peach 60G
Bomb Nut 60G
Poison Apple 60G
Mellow Banana 60G
Mimi 80G
Carrot 80G
Potato Cake 80G
Battan 80G
Jurak's Arms
==============================
Weapon Cost Chapter Type
Frozen Tuna 700G 4 Wrench
Dryer Gun 160G 3 Gun
Bell Trigger 400G 2 Gun
Long Sword 250G 2 Sword
Antique Sword 880G 5 Sword
Kitchen Knife 440G 4 Sword
Bone Rapier 500G 4 Sword
Dark Coin 1500G* 2
Repair Powder 80G 2
Gun Repair Powder 160G 2
Armband Repair Powder 160G 2
* This item will be unavailable for sale once Donny has been recruited
` You can buy this item once.
------------------------------------------------------------------------
Chapter 3
Balance Valley - Georama Condition
------------------------------------------------------------------------
For this georama area, it requires you to do some calculations on weight
of objects. You need to balance up the 4 plateaus. If one of them is
not balanced, you will not fulfil the 1st condition. Lin's house is
located on the right area. The time gate is located somewhere near the
entrance from Balance Valley Statin. As for the save point, it is near
the bridge near to the entrance to Starlight Canyon.
1) Restoring the Lower Prayer Site (10%)
- All four Plateaus must be at the same height.
- Obtain 20 Culture points.
2) Restoring the Suspension Bridge (10%)
- The Lower Prayer Site must be restored.
- At least 15 trees must be planted.
3) Restoring the Starlight Temple (10%)
- Prayer Site and Bridge must be restored.
- 2 people must reside in Balance Valley.
- Crystal Prayer Site must be restored.
4) Restoring the Sacred Torch (10%)
- Starlight Temple must be resotred.
- You must set up at least 4 Pot Torches by the Church.
5) Restoring the Crystal Prayer Site (10%)
- Lower Prayer Site must be restored.
- Priest Bruno must reside in the village.
6) Restoring the Sacred Gate (10%)
- Starlight Temple must be restored.
- Stewart must reside in Balance Valley.
7) Restoring Lao Chao's Bistro (10%)
- Starlight Temple must be restored.
- Ferdinand must be located at the Chinese Stand.
- Obtain 30 Culture points.
8) Restoring the Tool Shop (10%)
- Lin offers to help and join you
- Place Star Lamp on a the Brick House.
- Parn must reside in Balance Valley.
- Starlight Temple must be restored.
9) Restoring the Weapon Shop (10%)
- Starlight Temple must be restored.
- Blinkhorn must reside in Balance Valley.
- Obtain 30 Culture points.
10) Restoring Moon Crystal and Crest (10%)
- Starlight Temple must be restored.
- Lighthouse must be restored
Starlight Temple - Future Balance Valley (100%)
------------------------------------------------
Starlight Temple consists of a giantic moon crystal lies on the top
floor where you could meet Madame Crest. The places are being placed
in a cross-shaped area. Below is a simplified map of the area:
Sacred Gate w/ Time Gate
# | #
# ___|___ #
Lao Chao Bistro _# __ |Sacred |__ # _ Starlight Weapons
# |Torch | #
# | # #- Wooden bridge
# __|__ #
Star Items w/ stairs lead to top floor
Starlight Weapons
==============================
Weapon Cost Chapter Type
Swan 450G 3 Spheda Club
Wise Owl Sword 600G 4 Sword
Sand Breaker 900G 5 Sword
Gold Brassard 350G 3 Armlet
Bandit Brassard 700G 4 Armlet
Platinum Brassard 900G 5 Armlet
Moon Armlet 1800G 6 Armlet
Armband Repair Powder 160G 3
Star Items
==============================
Item Cost
Star Leotard 600G
Flame Crystal 150G
Chill Crystal 150G
Lightning Crystal 150G
Hunter Crystal 150G
Holy Crystal 150G
Destruction Crystal 150G
Wind Crystal 150G
Sea Dragon Crystal 150G
Power Crystal 200G
Protector Crystal 150G
Cheese 60G
Antidote Drink 40G
Mighty Healing 300G
Tasty Water 80G
Repair Powder 100G
Starglass 300G*
*You can only buy this item once.
------------------------------------------------------------------------
Chapter 4
Veniccio - Georama Condition
------------------------------------------------------------------------
Houses cannot be build on top of water! You need to build something as a
base for the house. Objects such as Shop Boats must be placed on watery
areas. The Time Gate is located at the plank leading from the train
station. You can find a cave, which leads to Pau's House.
1) Restoring the Lab Foundation (15%)
- At least 8 Pier Blocks must be placed.
- Someone must reside in Veniccio
- Obtain 30 Culture points.
2) Restoring Lab 1 (10%)
- Luna Lab foundation must be restored.
- Make an Iron House and paint it Red.
- Claire must live in the Red Iron House.
- Place the Shop Boat near the Red Iron House.
3) Restoring Lab 2 (10%)
- Luna Lab foundation must be restored.
- Make an Iron House and paint it Blue.
- Donny must live in the Blue Iron House.
- Place the Blue Iron House near the Shop Boat.
4) Restoring Lab 3 (10%)
- Luna Lab foundation must be restored.
- Make an Iron House and paint it Purple.
- Place the Purple Iron House near the Shop Boat.
5) Restoring Lab 4 (10%)
- Luna Lab foundation must be restored.
- Make an Iron House and paint it Green.
- Place the Green Iron House near the Shop Boat.
6) Restoring Luna Lab (15%)
- All 4 labs must be restored.
- You must save Shigura Village.
- Obtain 50 Culture points.
7) Search Lights restored (10%)
- Luna Lab restored
- 8 Luna Stone Lights placed
- Obtain 60 Culture Points
8) Weather Vane restored (10%)
- Luna Lab restored
- Windmill must be placed
9) Symbol of Luna Lab restored (10%)
- Luna Lab restored
- Obtain 80 Culture Points
Luna Lab - Future Veniccio (100%)
----------------------------------
Luna Lab consist of 4 labs - Lab 1 (red), Lab 2 (blue), Lab 3
(purple) and Lab 4 (green). In the center of the structure, you will
find the central lab. Surrounding the areas are larger form of Luna
Stone Light, which are known as the Search Lights. On top of the Luna
Lab, you will find an emblem which is the symbol of Luna Lab. Osmond
is in charge of lab 1, while Dr. Nobbs is in charge of lab 2. There is
a pathway leading from the main gate of central lab. The isolated area
contains the Time Gate.
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