| Hits: 6688 | Aufgenommen am 20.10.2002 | Aktualisiert am 20.10.2002 |
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Play a game and save and remember the slotNR IN the
"X:\Project Nomads\Run\save"
directory you wil find your savegames , open the file named slotx.n in notepad (where
x is the slotnumber) (to make the searching and editing easier copy paste the file
into word , but remember to save the text in notepad , for word will put in a lot of
extra junk)
There are a number of things you can edit:
Find the following Lines :
.setmaxartefacts x
[x is the number of artefacts you can carry, works upto six , dunno if more
is possible]
If you look a little further you will find something like this :
.addchildvehicle "/world/clans/1/j_navigationtower018"
.addchildvehicle "/world/clans/1/j_silo0115"
.addchildvehicle "/world/clans/1/j_powerplant0112"
.addchildvehicle "/world/clans/1/j_guntower0219"
.addchildvehicle "/world/clans/1/artefakttresor0119"
.addchildvehicle "/world/clans/1/j_scoutgarage0124"
.addchildvehicle "/world/clans/1/ofen0127"
.addchildvehicle "/world/clans/1/j_guntower0227"
.addchildvehicle "/world/clans/1/biggun30"
These are your islands buildings and their IDnumbers , to make these a
little more powerfull search for their building names
Example searching for "j_guntower0219" wil show you the settings of your
guntower(in my case my first guntower). If you look carefully you will find a
line like this
"j_guntower01" "j_guntower0219"
and a little further this line
"j_guntower01/turret" "turret19"
Now comes the editing part :
in the text j_guntower01 , the 01 stands fo the level of the gun , If you
change this in both! cases to 03 , j_guntower03)
You're gun will be a level 3 (wich is the maximum) instead of a level 1.
The same goes for your powerplant(windmill) and your silo. I know it is
possible to upgrade your garage to further aswell (level 3 is a bomber).
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